It may have existed only in blueprints, but the AAT60 represented a key step in the development of American armor. Its innovative fighting compartment design, which left space in the turret only for the commander, gave the vehicle a small frontal area compared to tanks with uninhabited turrets. This design paved the way for the armored milestone that was the M60A2.
Tank Characteristics: AAT60
- Matchmaking: Plays up to Tier X
- Tank XP Bonus: 5%
- Hit Points: 1,650
- Engine Power: 800 hp
- Power/Weight Ratio: 18.60
- Speed Limit: 67 km/h
- Reverse Speed: 24 km/h
- Hull Traverse Speed: 34 deg/sec
- Turret Traverse Speed: 26 deg/sec
- Gun Depression: 10 deg
- Gun Elevation: 15 deg
- Penetration: 251/325/53
- Damage: 420/420/540
- Aim Time: 1.7 sec
- Accuracy: 0.39 m
- Rate of Fire: 6.52 rounds/min
- Reload Time: 9.2 sec
- Damage Per Minute: 2,738
- Max Ammo Capacity: 63 rounds
- Shell 1 Type/Speed: APCR/1450
- Shell 2 Type/Speed: HEAT/1050
- Shell 3 Type/Speed: HE/900
- View Range: 380 m
- Signal Range: 745 m
Tank destroyers are all about their firepower; after all, you can’t call a vehicle a “destroyer” if it can’t land the heavy hits. Luckily for you, the AAT60 offers amazing firepower along with other traits that make it a prime choice for leading an assault, especially if you employ hills, ridges, and similar forms of cover to your benefit.
- Don’t be shy. With its high alpha damage, outstanding penetration, and solid aim time, the AAT60 was built to play a major role in your team’s offense.
- Use the mobility that comes from the AAT60’s top speed of 67 km/h to find the ideal position for your shots. Then, relocate as needed and repeat.
- Ridgeline master: take advantage of the AAT60’s gun depression, frontal turret armor, and sloped hull to keep a low profile on hills and ridges and land successful shots from there.