WoT Supertest: Char Mle.75

The Tier IX French Char Mle.75 light tank is making its arrival at the closed Supertest!

This vehicle is armed with a 100 mm gun that can deal 250 damage per shot. Its standard AP shell penetrates 200 mm of armour, while the penetration of its special APCR shell is 240 mm. The accuracy is 0.35. The gun is equipped with a 6-shell magazine in the Standard mode and a 4-shell magazine in the Rapid mode. The reload time between bursts in the magazine is 3.5 s.

The most interesting part about it undoubtedly is that the gun fires with bursts, not single shots. This means that one click fires several shells. The burst includes three shells for the Standard mode and two for the Rapid one.
When you fire in the Standard mode, the gun releases a burst of three shells with an interval of 0.4 s. In the Rapid mode, two-shell bursts are fired with an interval of 0.6 s. The total damage of a magazine will be 1,500 HP in the Standard mode and 1,000 HP in the Rapid mode. The aiming time in the Standard mode is 2.5 s, while in the Rapid one, it is 3 s.

Also, the modes affect the vehicle’s dynamic characteristics. In the Standard mode, the top speed is 55 km/h. In the Rapid mode, however, the top speed rises to 78 km/h. In the Rapid mode, the engine power increases significantly from the standard 1,000 h.p. up to 1,400 h.p.
The Standard-to-Rapid switch time is of only 1 s. And the Rapid-to-Standard switch takes 3 s.

The Char Mle.75 is not a typical representative of light tanks. The improved dynamics in the Rapid mode are balanced with decreased parameters of gun handling, aiming time, damage, and view range. However, the combination of the Rapid mode and the magazine loading system significantly extends your area control capabilities and provides new tactical opportunities that, if used properly, will help you be not only the team’s eyes but also its firepower

To see give additional feedback, you can check the form out here.

10 thoughts on “WoT Supertest: Char Mle.75

  1. This looks like a “Battle Pass” special, featuring an eccentric play style that only the person who has all the tanks could love.

  2. One of the weirdest WoT tanks I’ve ever seen.

    Also, looks like they recycled the turbo mode from CS-63, adding extra spice to it. Definitely not a fan of the potentially high burst damage though, they seriously need to clamp down on that sh*t.

  3. i don’t mind the burst “autoloader” but just make it a normal light with a burst “autoloader” a light tank shouldn’t need to switch mode to run away fast, and IF it has modes to switch between you should be able to do so WHILE ON THE MOVE

  4. Why does the amount of ammo in the magazine change when changing travel mode? How does that make sense?

    1. If the idea in the description is true, then even bigger retardness is the engine power change by one button. How on earth does that work? Guys swap the engines in couple seconds?

  5. meh it’s pen is very low, and my rng and mm which DOESN’T equal what the gods of wot (CC youtube fanbois) will most often see tier 10, and extremely rarely see tier 7, if at all.

    I have several tier 9s atm that have NEVER seen a tier 7 MM yet.

    In tier 10, it’s going to be the clown tank, the one that distracts your enemies, while the rest of your team gains all the glory, the xp, free xp, credits, crew skills etc.

    It’s the same speed as an IS7. Let that sink in for .02 of one second.

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