Referral Program Season 10: Recruit, Roll Out, and Earn Rewards


Season 10 of the Referral Program has arrived
, giving you the chance to enlist new Recruits or bring back absent Commanders to earn valuable rewards, including bonds, days of Premium Account, customizations, and Premium vehicles. If you didn’t finish a Referral Campaign during Season 9, don’t worry—all progress has carried over to the new Season. So grab your Referral link, check out the available rewards below, and take advantage of this brand-new Season to show your friends how exciting tank-on-tank combat can really be!

Reward Pool for Commanders and Recruits

In the Referral Program, Commanders and Recruits receive corresponding rewards for completing each of the six stages of the Referral Campaign. The first five stages provide set rewards, while the final stage offers either five Premium vehicles or a choice of credits. This vehicle pool will remain unchanged for future Seasons of the Referral Program.

COMMANDER’S REWARD RECRUIT’S REWARD
A Tier VIII Premium vehicle of the player’s choice from the following list: A Tier VI–VII Premium vehicle of the player’s choice from the following list:
VIIISTA-2 VIT-34-85M
VIIIT-54 first prototype VIŠkoda T 40
VIIIT26E5 VIISU-122-44
VIIIT92 VITiger 131
VIIIVK 168.01 (P) or 3,400,000 credits VIIVK 45.03 or 1,900,000 credits

The rewards for the first five stages vary for the Commander and Recruit, as do the Premium vehicle tiers, meaning the rewards provide a greater benefit to the player. Whereas bonds are more useful for experienced players targeting better loot, days of Premium Account can help newer players earn more credits and XP, helping them climb Tech Trees. Similarly, Recruits will find it easier to jump into Tier VI and VII Premium vehicles, while skilled Commanders will find Tier VIII vehicles more rewarding.

Referral Program Progression and Earning Points

In Referral Program 2.0, every Contract between a Commander and their Recruits consists of six consecutive stages: the Referral Campaign. Commanders and Recruits need to work together to earn 250 Referral Points to complete each stage. A total of 1,500 Referral Points is required to complete a Referral Campaign. Both players receive corresponding rewards for the completion of a stage, as well as the main reward for the completion of all six stages.

Referral Points

Commanders and Recruits receive Referral Points for certain actions performed in Random Battles. All of the ways of earning Referral Points are displayed in the in-game “How to Earn Points” interface.

Possible Ways of Earning Referral Points:

  • Causing damage (including damage by assistance) that exceeds your vehicle’s own HP—available only for Recruits
  • Victory—available only for Recruits
  • Earning awards and medals from a select list—available only for Recruits
  • Causing a certain amount of damage for playing in a Recruit-Commander Platoon

Conditions for Earning Referral Points:

  • The Recruit and Commander must rank in the top 12 on their team by base XP earned, whether in a Recruit-Commander Platoon or in a solo Recruit mission.
  • Playing in a Platoon and completing the special missions available to the Recruit will double the Points earned.

Awards and Medals for Earning Referral Points

You can earn 10 Referral Points per battle for obtaining medals in a single game.

Confederate

Hit more enemy vehicles than any other player on your team (at least six), which are subsequently destroyed by another player.

Kamikaze

Destroy a higher-tier enemy vehicle by ramming it. You can only earn this achievement once per battle.

Scout

Be the first to detect nine or more enemy vehicles.

Defender

Reduce the number of enemy capture points on a friendly base by 70+.

 

High Caliber

Awarded to players who caused the highest amount of damage during the battle. The damage caused should be at least 20% of the enemy team’s total HP and at least 1,000 HP.

Duelist

Destroy at least two enemy vehicles that caused damage to your vehicle during the battle. Damage to modules is included, but ricochets and non-penetrating hits are not.

Patrol Duty

Awarded for helping the team damage at least six enemy vehicles by spotting them. The vehicles must be spotted only by you when they take damage.

Invader

Capture the maximum number of points from the enemy base (at least 80).

Pascucci’s Medal

Awarded for destroying two enemy SPGs in one battle with a tank or tank destroyer.

Shellproof

Have the total amount of damage blocked by your armor exceed your vehicle’s HP, and survive the battle.

Orlik’s Medal

Awarded for destroying two or more enemy tanks or tank destroyers with a light tank. The targets must be at least one tier higher than the player’s tank.

 

Hand of God

Survive and win the battle, despite receiving damage from at least four different enemy vehicles. Only hits that cause damage count.

Top Gun

Destroy at least six enemy vehicles during the battle.

Arsonist

Destroy an enemy vehicle by setting it on fire. Only one award per player per battle is possible. Available in Random Battles only.

Lehväslaiho’s Medal

Awarded for destroying two enemy tanks or tank destroyers with a medium tank. The targets must be at least one tier higher than the player’s tank.

Steel Wall

Receive more potential damage than any player on your team (at least 1,000 HP) and survive. Receive at least 11 hits.

Some Recruit missions can be performed independently, while others are only available while playing in a Platoon with the Commander, since Referral Points are shared in one common “piggy bank.” In the case of Platoon missions, progress will be faster because solo and Platoon tasks can be performed simultaneously. The Commander has no solo missions, but they can help their Recruits by playing together.

Commander Bonuses:

  • The Commander receives bonuses at the end of each Random Battle only when playing in a Platoon with their Recruits.
  • Bonuses for playing in a Platoon with Recruits: +50% to XP and +50% to credits.
  • The Commander does not receive referral bonuses for playing solo.

Recruit Bonuses:

  • The Recruit receives bonuses at the end of each Random Battle both when playing solo and in a Platoon with their Commander.
  • For playing solo: +50% to XP and +50% to credits.
  • For playing in a Platoon with their Commander: +100% to XP and +100% to credits.

Daily Referral Points Limit

It is not possible to earn more than 100 Referral Points per day. This step has been taken to avoid situations where some players enter a battle and simply do nothing, thereby spoiling the game for other players.


REFERRAL PROGRAM GUIDE 

Grab your Referral link and take to the battlefield with a new Recruit or returning Commander at your side. Nothing beats seeing a friend enjoy the game you love, so make the most of the opportunity to show them the battlefield and earn top rewards.

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