We have an update from the Supertest for you!
Introducing the redesigned prototype of the Canyon map.
- Map size: 1000×1000 meters.
- Game mode: Standard Battle.
- Setting: Canyon.
Gameplay
Gameplay areas description:
- Heavy-tank-oriented positions that can be played in both heavily and lightly armoured vehicles.
- High ground that allows control over a major part of the map.
- Tank-destroyer-oriented positions created to hold off enemy attacks.
- The semi-open space allows control over the paths to positions 2 and 5, as well as a part of position 3.
- Medium-tank-oriented positions created in irregular terrain.
not bad. hope it won’t be too flat. I want to see many dunes, hills and wadis to allow for a variety of flanking maneuvers only a non-corridor map can provide, and an almost 100% accessibility of the maps area would be nice.
A map where you can feel the majestic atmosphere.
Hey I think I remembered this map. Wasnt this one of the 2 maps along with nebelburg back in the sandbox when WG were testing grand battles ?
Gives me Command & Conquer Zero Hour vibes!