All high-explosive shells have the “Average armor penetration” indicator removed except for artillery. Now it is technically 0. However, +-25% RNG remains.
Beware, WG has buffed arty again.
Some highlights of stat changes:
• KV-2 (high-explosive)
– HE shell damage from 910 to 330
– The average armor penetration is 0 on every HE shell.
• T49
– HE shell damage with launcher gun from 910 to 330
– Damage with a second high-explosive shell from 910 to 365
• Panhard EBR 105
– HE shell damage shell from 500 to 180
• Jagdpanzer E 100
– HE shell damage from 1400 to 415
• E 100
– HE shell damage from 950 to 320
• O-Ho
– HE shell damage from 890 to 320
• Type 5 Heavy (high-explosive)
– Damage with main high-explosive shell from 900 to 330
– Damage with a second high-explosive shell from 900 to 365
• FV4005 Stage II
– HE shell damage from 1750 to 480
– Removed the second high-explosive shell: 182.9 mm HE HESH Mk. 1
• T110E3
– HE shell damage from 1100 to 345
• Object 268
– HE shell damage from 1100 to 330
• Object 268 Option 4
– HE shell damage from 840 to 330
• Strv 103B
– HE shell damage from 480 to 170
• IS-7
– HE shell damage from 640 to 230
• Object 261
– HE shell damage from 900 to 1000
• T92 HMC
– HE shell damage from 1300 to 1440