Fair Play Policy: Updated List of Prohibited Mods

Source: EU Portal

We’re constantly studying your feedback in order to keep abreast of the most discussed topics within the community — mods. One of your biggest concerns is Fair Play and the use of so-called “cheat mods”. These unauthorized third-party modifications give those who use them an unfair advantage and spoiling your fun in battles.

Over the past three years, we’ve been carefully monitoring the use of unfair World of Tanks modifications and punishing cheaters during massive ban waves. Ensuring Fair Play will always be our top priority, and today we’re ready to take new measures to keep the play dynamics as fair as possible.

Updating the List of Prohibited Software

Thanks to your feedback and continuous monitoring, we’ve identified several new modifications that give those players who use them some advantages over the rest. These are obviously unfair, so we decided to add the following types of mods to the list of prohibited software:

1. Showing the direction of guns on the minimap

2. Displaying arrows to the closest opponents

3. Marking adversaries beyond the draw distance (using red columns, spheres, etc.)

So far, these modifications are not forbidden yet – the new Fair Play Policy rules will come into force on June 1. However, we’re taking this opportunity to notify you in advance, so if you’re currently using these mods, please remove them.

NOTE: In the near future, we’ll initiate another massive ban wave, based on the current (non-updated) version of our Fair Play Policy. However, the following ban wave will take into account the updated list of cheats, and we’ll definitely penalize those who continue to use the above-mentioned unfair mods, contrary to our warnings.

Which Modifications Will Be Penalized? A New Wording

We also decided to clarify some criteria according to which we consider mods as cheating, harmful and unwelcome. To this end, we’ve rephrased some of the wording in our Fair Play Policy to make it more accurate and precise. We all need it to ensure that cheaters have no chances to spoil your mood and make the game less enjoyable for responsible Commanders.

So, here is an updated list of criteria for prohibited modifications. Players found using them will be penalized (the modified wording is in bold):

  • Revealing the positions of enemies in a way not included in the vanilla client. Marking objects destroyed on the playing field, altering the display of shell flight tracers or calculating and displaying the position of enemy artillery with tracers, as well as those that keep spotted vehicles displayed, even when a player is not aiming at them and isnt in their line of sight
  • Making it easier to block an enemy’s shell by indicating their exact aiming point (for example, with a laser beam)
  • Alerting you when spotted vehicles are reloading, including displaying an enemy’s reloading timer
  • Auto-aim – or “aimbots” – that provide more functionality than the “aim lock” in the vanilla client, including those that aim at the enemy’s weak spots, or at weakly armored vehicles/at enemy vehicles in general, and also fix the sight on the target behind an obstacle or calculate the lead instead of the player
  • Enabling automatic use of non-Premium consumables before the announcement of results of the battle
  • Aiding in finding enemies by letting you adjust the transparency of objects on the map
  • Leaving any tags or indicators located on the playing field where the opponent was spotted by someone from the player’s team
  • Any direct alteration of the physical properties, performance characteristics, or effects of any vehicle or object in the game, or otherwise subverting the game rules

Let’s take the game seriously and play fair! Just remember: players who are caught using forbidden mods for the first time, will receive a warning and a suspension of 7 days. Players found using them for the second time will be permanently banned.


Say “No” to cheating, and earn your stripes.


First-timers will be issued a warning and banned from the game for seven days.


Accounts found to be cheating for the second time will be banned from the game for good.

NOTE: The Mod Hub is still the only place to download various mods officially approved by Wargaming, without worrying about policy violations. So if you are in doubt whether any modification is a cheat or not, just visit the Mod Hub to discover all the verified and newest mods for World of Tanks.

We rely on your support in this battle against cheaters, so don’t hesitate to leave your feedback and suggestions. Be responsible and play fair!

0 thoughts on “Fair Play Policy: Updated List of Prohibited Mods

  1. It\’s funny and sad at the same time to see all those mentally handicapped tomatos crying on the forums that these aren\’t cheats, WG shouldn\’t be banning them and the others bitching that there are modpacks still containing these mods on the official mod portal.

    1. And how exactly are they going to enforce this, aside from catching some dumb streamer red-handed using them on stream?

      1. WG will never tell you how they find the cheaters otherwise cheaters could easily circumvent the scanning process.

    2. The problem is that most of the game features that are now implemented in a client, like damage panels and view range circles were mods, ehem, \”cheats\” at some point. Like, for example, \”arrows\” that show enemies and showing whrere everyone\’s guns are pointing on the minimap are very questionable bans. And every time WG is adding new mods to forbidden list they are cooperating with mod makers. But this time nobody asked anything and mod community on RU is very pissed right now. That was a bad move from WG.

        1. Haven\’t heard this from anyone on RU. Gun direction is mostly useful for LTs to know where their teammates are looking, \”arrows\” are nothing, you can just look at the minimap. Plus whoever wrote this list can\’t put words into sentences properly. \”Displaying arrows to the closest opponents\”. What if it will be squares or circles or anything else other than arrows? Then it is allowed. It\’s just poor wording and another sign that WG just half-assed this as ususal. You don\’t want to mess with modders.

  2. oh my I like that \”3. Marking adversaries beyond the draw distance (using red columns, spheres, etc.)\” / Never knew it existed and was legal

  3. there are still modpacks containing these mods on the official mods portal. Mod validate by wot.
    The player who installs a validated mod pack will be penalized. Funny way of doing things.

  4. The part that triggered me:”we’ve identified several new modifications..”. NEW ?!?! Are you shitting me WG ??? New ??? This has been around for 4+ years !!! New… Jeez…

      1. Anybody can balance out poor performance with e25 or t67 games, or even buy a account. Still, I love xvm. I\’ve killed many a overconfident purple or blue who thought I was no danger to them.

  5. Any mod is a cheat. The game is what it is. Take it that way or leave it. Using mods is just a player being weak.

  6. I just love it how it took those WG cunts over 5 years to notice these cheats and at least declare them as cheats. But they still haven\’t done anything about it, a notice that these are cheats is nothing.

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