TS-5: Complete Stats

Tier: TD-8, USA, premium
HP: 1 500
Engine: 750 hp
Mass: 60 t
Maximum load: 65 t
Power-to-weight: 12,50 hp / t
Max speed/Min speed: 26 / -12 km / h
Gun turning speed: 22 °/s
Hull turning speed: 24 °/s
Terrain resistance values: 1,055 / 1,342 / 2,781
View range: 370 m
Radio range: 745 m

Hull armor: 260 / 100 / 50 mm

Gun: 120 mm AT Gun M58

Alpha Damage: 400 / 400 / 515
Penetration: 248 / 300 / 60 mm
Rate of fire: 7,361 rounds/minute
Damage per minute: 2 944,5
Reload time: 8,151 s
Accuracy at 100 m: 0,422
Aiming time: 1,73 s
Depression/Elevation: -5 ° / +20 °
Horizontal firing angle: 10 / 10°

Crew – 4 members: Commander, Driver, Gunner, Loader.

Aim spread:

  • after firing: 3,836;
  • during turret rotation: 0,058;
  • during vehicle movement: 0,153;
  • during vehicle rotation: 0,153;
  • during turret rotation at maximum speed: 1,27;
  • at maximum vehicle speed: 3,99;
  • at maximum vehicle rotation speed: 3,68.

Camouflage:

  • camouflage while standing still: 31,9 %;
  • camouflage while in motion: 19,1 %;
  • camouflage while standing still and shooting: 5,74 %;
  • camouflage while in motion and shooting: 3,44 %.

Gun/Ammo:

More pictures:

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26 thoughts on “TS-5: Complete Stats

    1. another vehicle that suffers from their Soviet BIAS, this tank was not supposed to be like this, should have been a lot closer to the T110 than the T28/95

      I’m afraid that in the next 2 years we will finally see new additions to the US Tech Tree but that will be completely botched due to their BIAS

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      1. Before they put new US-Lines in the Game they really shoud rebalance tanks (and the tanks on the way to them) like T110E4/E5, on the other hand there are some cool options for WG to bring nice U.S. Tanks to the Game. T77 as a second Tier X Medium leading from T54E1, a second TD with turret in the Form of the T58 and hopefully M60 with it‘s own turret not that from the M48.

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        1. the T77 and T58 are great but there are other equally interesting options as well as some that you might say are even more interesting

          about the M60, I believe you are mistaken, the turret you are probably writing about is the turret adopted from the M60A1 onwards, the turret the M60 has in the game was the original turret the base M60 has IRL, but I do agree that adding the M60A1 would be nice

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  1. Slow, limited gun traverse, poor hull traverse, low HP/ton, poor accuracy. Can sit there and take hits at tier VIII, shot to bits in higher tier battles. Thanks 3/5/7 matchmaking. A dildo has more uses.

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    1. Agreed, but the icing on the cake is that in spite of all that uselessness, if its in a corridor and lower tiers have to deal with it frontally, they need to spam gold. The sort of vehicle design that’s slow and terrible but corridor-friendly is cancer for all parties involved.

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  2. why did they need to boost the base DPM to 3000 from 2800?

    they should have just made the cupola 260mm effective and left it alone, 100 side armor? poo

    Like

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