The Berlin map has recently reached its second Supertest! This time, we aim to make the gameplay more engaging and flexible, while also smoothing some rough edges from the first round of testing.
The spot suited for medium tanks has been moved closer to the center of the map, which will allow mediums to help nearby allies embroiled in urban warfare.
The city blocks are also more varied now. Here, the gameplay has been reworked, making sure to keep the balance between an abundance of tactical options and battle predictability. We’ve also re-arranged the buildings, so spotting the enemy base from the city blocks is no longer possible.
Now, the open part of the map has more covered positions. These can help build up an attack—or give you the last chance to defend a flank when you’ve lost the middle of the map.
While Berlin’s general layout is already established as a mixed type location where all classes have a chance to shine, we will continue perfecting the gameplay. These days, we will be checking to see if these adjustments make the Berlin map better – and see how close it is to appearing in the game!
Keep your eyes on the news and best of luck in your battles!