WoT NA: Weekly deals in January

Source: portal

Weekly Deal: Earn

Bundle Contents: 

30 Days of Premium Account

20x Personal Reserves: +50% Credits  (1 hour)

1,500 Gold

500,000 Credits

Price: 19.99$


Weekly Deal: Advance

Package Contents: 

20x Personal Reserves: +50% Credits (2 hours)

20x Personal Reserves: +300% Free XP (2 hours)

30 Days of Premium Account

1,500 Gold

Price: 29.99$
Weekly Deal: Expand

Bundle Contents: 

5x Garage Slot

20x Personal Reserves: +300% Free XP (1 hour)

1,500 Gold

500,000 Credits

Price: 19.99$
Weekly Deal: Boost

Bundle Contents:

20x Personal Reserves: +50% Credits (2 hours)

20x Personal Reserves: +300% Free XP (2 hours)

20x Personal Reserves: +100% XP (2 hours)

20x Personal Reserves: +300% Crew XP (2 hours)

Price: 49.99$

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6 thoughts on “WoT NA: Weekly deals in January

      1. Lowering the ridiculous cost of premium tanks, premium time and other crap would REALLY help to keep players from leaving NA. Beyond that new maps would also be welcome. Like all MMOs & online multiplayer online WG is fighting against time because the popularity of these types of games always drops to near zero at some point.

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    1. Yeah, they always try to find genius ways to attract more people to NA, like missions for premium consumables, Personal Reserves etc… a lot of players will tell you that we’ve got a crapton of personal Reserves (i’ve got somewhere around 800 or 900) and Premium consumables. If you’re smart just sell the consumables and you get credits, no need to buy credits

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  1. Personal Reserves is a stupid idea, remnant of Rubicon. They think that if I have reserves enabled it will keep me playing even in an obvious losing streak? They should give up on these dumb features, also bonds and all that comes with them.

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    1. Personal reserves are actually a good idea and were long overdue. They’re mainly meant to appeal to casual players of modest means and/or those who do not wish to spend money on a Premium account. Reserves are also a great way for all players to mitigate the boredom and pain of grinding.

      Ultimately WG needs to keep its active players while acquiring new ones, thus keeping server populations healthy and increasing the revenue streams from premium tanks, premium time, etc..

      Like

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