WoWS Q&A – 23rd May 2017

Thanks to Babykim, EU

The second Clash of the Servers tournament should be announced this week. The previous time EU won agaist RU, and was fun to watch, at least for me.

This info is from RU forum: http://forum.worldof…77#entry3528977

Recap by getfun from a recent meeting with the developers in Samara:

Source: https://www.youtube….h?v=WrRxWW8nTew

1. Version 0.6.5 got balanced by nations reworked. Have you noticed?

2. Carrier controls will be reworked in the future. Players suggested a unified attack mode instead of an automatic or a manual drop, but one that leave a role for player’s skill.

3. Manual control of the secondaries will stay as is.

4. Kiev and Tashkent are correctly tiered.

5. The mini-map will get the radius of the radar and that of the AA aura.

6. Personal offers will include elements of a tutorial. A first version of this is already in game and available to some beginners.

7. The medium term (next few patches) we see some PvE missions for clans.

8. A tournament functionality is coming in winter, possible with an Attack and Defence type of scenarios.

9. Version 0.6.6 may see a buff of Hydroacoustic Search for Lo Yang, Yugumo may get Shimakaze’s torpedoes, Nürnberg may get 360 degree rotation of the rear turret, and all German cruisers get a buff on penetration with HE.

10. No changes are planned for Grozovoi, her performance is being watched.

11. On average, twice as many battles where played during the Clash of the Elements event than before.

12. Official training room and replay functionalities are not immediately forthcoming. The people are busy developing other things.

13. In the summer will see changes to Quick Commands in chat.

14. The split of the US cruiser tree will definitely not occur this year.

15. The Russian/Soviet battleships are definitely not coming this year.

16. Smoke, shot and splinter/parts tearing off visual effects are being reworked.

17. Many players have purchased the top Hood bundle. Perhaps in the future, all bundles containing the same ship will be sold simultaneously.

18. The AA rockets of Hood are not the new type of weapon announced last year. This new type of weapon in being tested on the super test.

19. The next rank season will probably be on tier 6.

P.S: The new RU forum has been launched today. Will we see similar changes on other clusters?

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29 thoughts on “WoWS Q&A – 23rd May 2017

  1. “all German cruisers get a buff on penetration with HE.”

    Classic WG move.
    Balancing the game through the use of a sledgehammer.

    Like

      1. It is. The general rule is caliber/6=penetration for everyone, except for german battleship HE and every german secondary HE of caliber greater than 105mm, where it’s caliber/4=penetration. This change is interesting and something I wondered why they didn’t implement that earlier. The ships most in need of help (Yorck, Hipper, Eugen), don’t really benefit much from that change though, although there are applications for HE shells which can penetrate 50mm of armor *evilgrin*

        Liked by 1 person

      2. It is, only that line implies a change to the caliber/6 rule to having either an IFHE-like buff added to it, or more worringly, a caliber/4 rule.

        In either of those cases, it could be possible to “pen” 50mm of armor, turning the one branch focused around having high AP damage at the cost of poor HE into one that’s more reliable with HE than AP.
        Yet another in a series of imcomprehensible balance moves.

        Like

          1. Honestly it’s not even that,but rather than them showing that they have no idea what to do with cruisers, so instead of biting the bullet and doing a full class rework, they’re applying a bandaid with the help of a sledgehammer and turning them all into HE spammers because that’s sort of working well with Russan CLs.

            Liked by 1 person

            1. that’s general problem with cruisers, you neither cannot give them to much utility, nor firepower or they will hamper other classes due to their overall versatility.

              still HE pen buff still don’t make their HE anything ridiculous, and primary affect their Anti BB capabilities.

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    1. German cruiser had higher penetration initially with their HE when the cruisers were initially released if I’m not mistaken.

      buffing the HE though(except on the Konigsberg and nurnberg) isn’t really necessary, at 7+ its perfectly serviceable.

      Like

  2. >Carrier controls will be reworked in the future. Players suggested a unified attack mode instead of an automatic or a manual drop, but one that leave a role for player’s skill.

    This is good. Tier 5 is a nightmare for carriers, what with AS Bogue trolls controlling the skies and Tier 6 fighters strafing with impunity. However, WG better have a look at the class as a whole, so statwhores won’t infest lower tiers again – AFAIK that’s the reason why Tier 4-5 CVs lost the manual controls (kinda like the old T18 being the padder of choice in WoT).

    >The medium term (next few patches) we see some PvE missions for clans.

    So is PvE going to be a clan-only game mode? I really hope I’m wrong.

    Like

    1. Removing manual attacks is a bad idea, a really bad one, as it robs carriers of a tactical layer, e.g. the ability to make a blind torpedo-run on a smokescreen or hitting stationary targets in the ideal way. There are, for example, instances on the lower tiers, where it’s physically impossible to hit an enemy ship with your torpedo-strike, by virtue of standing still…

      Like

    2. “So is PvE going to be a clan-only game mode? I really hope I’m wrong.”

      All it said is they are adding some PvE missions most likely for clan play. Truth be told from the leaks I’ve seen of the new PvE missions it would be pretty hard to do them effectively with randoms and no voice chat.

      However they said they were going to add some clan PvE missions. This is not the same as saying that they are adding Only clan based PvE missions. There are plenty of options for WG and PvE missions both with or without clans’

      Liked by 1 person

  3. “The AA rockets of Hood are not the new type of weapon announced last year. This new type of weapon in being tested on the super test.”

    Hmm… Let’s see what kind of “new” weapons there can be if we consider the game’s timeframe (1880s-1950s)

    -Tiny Tim – US aerial anti-ship rocket developed in 1944, might replace torpedoes on high-tier US CV planes. To compensate for the speed advantage over regular torpedoes (i.e. increased hit rate) and the fact they would ignore anti-torp protection, they could do somewhat less damage (and, of course, no flooding).

    -Mines – many cruisers and destroyers in-game were IRL able to lay them. Could be used to block certain passages, but the max speed of ship laying torpedoes would be probably greatly limited.

    -Kamikaze – This one is a bit controversial, but imagine you are Japanese CV captain, you allready ran out of bombers and there’s still that pesky BB comming after you – what you gonna do? Ram your fighter group into it of course. The effect would be similar to dive bomber’s bomb hit.

    Or i’m just spitballing here and it will be something different…

    Like

    1. They did said that the Fighter-Bombers on both Carriers as well
      Mostly this is a one part of the rework of the Carriers

      Gotta love my F6F Hellcats with Rockets or A6M5cs with large bombs

      Liked by 1 person

      1. In Real Life, A6M Zeros carry bombs and Rockets, the same as the F4U Corsair and the F8F even the Seaplane carries Bombs (The F4F-S, A6M2-N, Arado 197 Floatplane Ver, BF-109E Float, BF-109G Float, N1K1 Kyofu, He 51) Even Spotter Aircraft Carry bombs too

        Like

          1. Sometimes, if you manage to hit a magazine, you’re lucky to detonate a ship with a single small yet fierceful bomb

            Like

      2. kitty_bot (@k1tty_bot): Well then, there are multiple options to implement this:

        1) Kamikaze planes would cause only little immediate damage, but with high fire chance (there are many photos/videos of airplane hiting the deck of CV and immediately catching fire, i imagine Kamikaze hit to deck or superstructure where there is little to no armor would be similar, unlike hits to the hull as on the photo you posted)

        2) Kamikaze retrofit would be optional, slightly decreasing combat capability of carrier fighters in exchange for suicide strike. Could be acquired either as unlockable ship module or as improvement module.

        3) Special captain skill, enabling one unique ability to each nation’s carrier fighters, such as the Kamikaze strike to IJN fighters

        Like

  4. 14 and 15 are old news, they had the same confirmation in a previous Q&A earlier this year, I think in march they talked about RN BBs, french and italian trees being in higher priority then them, of course CV rework, PVE and clans are also higher priority than 14 and 15

    Like

  5. They said 2 french trees for 2017. Cruisers arrived. Next is very likely French BB’s, because there are too many DD trees so far.

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  6. Russian BB’s will be another half branch(according to what resources I could find, they barely have enough for a half branch with no modern BB’s to speak of), I would rather the Germans get a their battle cruiser line first since they have enough material for an entire line(only two or three paper ships), Fantasy russian fakes can come later.

    Like

  7. >Personal offers will include elements of a tutorial. A first version of this is already in game and available to some beginners.

    wtf does it even mean

    also

    >The AA rockets of Hood are not the new type of weapon announced last year. This new type of weapon in being tested on the super test.

    what do we get then? can it be floating mines, lol

    Like

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