WoWS 0.6.6: Other changes

-“Ultra” sound quality has been added, players can enable better sounds through an optional 500MB patch
-Player levels increased to 15
-PvE AI logic improved, AIs will focus on important objectives first

Iowa/Missouri
-Citadel volume reduced by 27.5%, the extra space now counts as casemate
-Bow, stern and superstructure HP reduced by 18.7% and HP reallocated to casemate

Montana
-Citadel volume reduced by 28.2%
-Bow, stern and superstructure HP reduced by 24.5% and HP reallocated to casemate

PvE Scenarios
-4 different scenarios, with normal and hard difficulties
-Normal enemies will have similar power to a tier 5 ship, while hard enemies will be equivalent to tier 8
-7 players in one scenario match, tier 5-6 ships only
– Maximum amount of each ship class allowed in scenarios: 4 (Cruisers), 3 (Battleships) , 3 (Destroyers), 1 (Carriers)
-Various tasks in one scenario match, completing them gives out rewards, full completion of all tasks gives bonus rewards
-Forts make a return in scenarios, together with the new 17cm K18 gun.

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6 thoughts on “WoWS 0.6.6: Other changes

  1. This patch is gonna make me play the game again. I hope WG will make PVE missions for higher tiers, who do not want to blast away bots with tier 8/9/10 !

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