Sandbox #3 Full Patchnotes

The third iteration of the Sandbox includes the following major changes:
1. Added tier 10 light tanks.
2. Changed the mechanic of firing in SPG’s – reduced the damage of HE projectiles, increased radius of shell splash, stun mechanic, no AP shells for SPG’s, changed some characteristics.
3. Changed the mechanics of consumables – possibility to use consumables multiple times (first aid kits, repair kits, etc.) during the battle.
4. Add alternative sight for SPG’s. For more effective targeting, SPG’s receive an alternative sight which will allow a more comfortable aiming at the target.
5. Front-end changes: Added the aiming circle for SPG’s. Now allied artillery will be able to warn allies about the place where it plans to make a shot.
6. In most battles, number of SPG’s is limited to three in each team (if you have a large number of SPGs in the queue for a battle, there may be up to 5 in each team).
* Please note – penetration mechanics, distribution of shells in the circle and other changes which were on the first iteration are not tested in this iteration – these mechanics are the same as on the live server.
Tier 10 LT:
T-100
Rheinmetall Panzerwagen
XM551 Sheridan
AMX 13 105
WZ-132-1
Changes in stun mechanics:
– Removed resistance to the stun effect with:
regular first aid kit
premium first aid kit
heavy spall liner
superheavy spall liner
– Resistance to stun duration:
normal first aid kit – none
premium first aid kit – 5%
heavy spall liner – 5%
superheavy spall liner – 10%
* Also, the minimum possible stun time is increased to 5 seconds.
Changes to performance characteristics of SPG’s:

– Object 261
Removed the projectile UBR-600
Gun dispersion from movement reduced by 33%
Gun dispersion from hull rotation reduced by 33%
Hull rotation speed reduced from 24 to 20
The precision of 180 mm B-1-P changed from 0.66 m to 0.59 m
The precision of 180 mm B-1-P during barrel movement is reduced by 43%
Reload time of 180 mm B-1-P changed from 35 sec to 32 sec
Aim time of 180 mm B-1-P changed from 6.5 sec up to 4.5 sec
View range changed from 350 m to 300 m
Penetration of projectile F-600BM changed from 102 mm to 45 mm
Penetration of projectile F-600D changed from 102 mm to 45 mm
The damage of projectile F-600BM changed from 1700 to 900
The damage of projectile F-600D changed from 1700 to 900
The splash radius of projectile F-600BM set to 12.2 m
The splash radius of projectile F-600D set to 11 m
The maximum stun time of projectile F-600BM set to 29 sec
The maximum stun time of projectile F-600D set to 29 sec
– T92 HMC
Removed the projectile M114/M78
Gun dispersion from movement reduced by 12%
Gun dispersion from hull rotation reduced by 12%
Hull rotation speed reduced from from 26 to 20
The precision of 240 mm Howitzer M1 changed from 0.92 m to 0.83 m
The precision of 240 mm Howitzer M1 during barrel movement is reduced by 27%
Reload time of 240 mm Howitzer M1 changed from 53 sec to 49 sec
Aim time of 240 mm Howitzer M1 changed from 8 sec to 5.9 sec
View range changed from 360 m to 310 m
Penetration of projectile HE M146 changed from 120 mm to 60 mm
Penetration of projectile HE M160 changed from 120 mm to 60 mm
The damage of projectile M146 changed from 2250 to 1300
The damage of projectile M160 changed from 2250 to 1300
The splash radius of projectile HE M146 set to 15 m
The splash radius of projectile HE M160 set to 16.7 m
The maximum stun time of projectile HE M146 set to 35 sec
The maximum stun time of projectile HE M160 set to 35 sec
– G. W. E 100
Removed the shell Gr. 18Be
Gun dispersion from movement reduced by 17%
Gun dispersion from hull rotation reduced by 17%
Hull rotation speed increased from 18 to 20
The precision of 21 cm Mörser 18/2 changed from 0.84 m to 0.76 m
The precision of 21 cm Mörser 18/2 during barrel movement is reduced by 27%
Reload time of 21 cm Mörser 18/2 changed from 42.5 sec to 39 sec
Aim time of 21 cm Mörser 18/2 changed from 7.0 sec to 4.8 sec
View range changed from 360 m to 310 m
Penetration of the projectile Gr. 18 Stg changed from 105 mm to 53 mm
Penetration of the projectile Gr. 18 changed from 105 mm to 53 mm
The damage of projectile Gr. 18 Stg changed from 2000 to 1100
The damage of projectile Gr. 18 changed from 2000 to 1100
The splash radius of projectile Gr. 18 Stg set to 14 m
The splash radius of projectile Gr. 18 set to 15.5 m
The maximum stun time of projectile Gr. 18 Stg set to 31 sec
The maximum stun time of projectile Gr. 18 set to 31 sec
– Conqueror Gun Carriage
Gun dispersion from movement reduced by 17%
Gun dispersion from hull rotation reduced by 17%
The precision of B. L. 9.2-in. Howitzer Mk. II changed from 1.2 m to 1.08 m
The precision of B. L. 9.2-in. Howitzer Mk. II during barrel movement is reduced by 3%
Reload time of B. L. 9.2-in. Howitzer Mk. II changed from 58.1 sec to 46 sec
Aim time of B. L. 9.2-in. Howitzer Mk. II changed from 8.8 sec to 6.1 sec
View range changed from 350 m to 290 m
Penetration of the projectile HE Mk. 18 guns B. L. 9.2-in. Howitzer Mk. II changed from 117 mm to 59 mm
Penetration of the projectile HE Mk. 19 guns B. L. 9.2-in. Howitzer Mk. II changed from 117 mm to 59 mm
The damage of projectile HE shell Mk. 18 guns B. L. 9.2-in. Howitzer Mk. II changed from 2200 to 1200
The damage of projectile HE shell Mk. 19 guns B. L. 9.2-in. Howitzer Mk. II changed from 2200 to 1200
The splash radius of projectile  HE Mk. 18 guns B. L. 9.2-in. Howitzer Mk. II set to 15 m
The splash radius of projectile  HE Mk. 19 guns B. L. 9.2-in. Howitzer Mk. II set to 16.7 m
The maximum stun time of projectile HE Mk. 18 guns B. L. 9.2-in. Howitzer Mk. II set to 33 seconds
The maximum stun time of projectile HE Mk. 19 guns B. L. 9.2-in. Howitzer Mk. II set to 33 seconds
– Bat.-Châtillon 155 58
Removed the projectile OCO mle. 1944
Gun dispersion from movement increased by 25%
Gun dispersion from hull rotation increased by 25%
Hull rotation speed reduced from 36 to 18
The precision of Canon de 155 mm changed from 0.68 m to 0.61 m
The precision of Canon de 155 mm during barrel movement is reduced by 25%
The precision of Canon de 155 mm after a shot increased by 44%
Reload time of Canon de 155 mm changed from 80 sec 52 sec
Aim time of Canon de 155 mm changed from 5.5 sec up to 4.5 sec
Rate of fire between of Canon de 155 mm reduced by 20%
The number of shells in the drum of Canon de 155 mm changed from 4 shells to 3 shells
View range changed from 340 m to 280 m
Turret rotation speed changed from 10 deg/sec to 7 deg/sec
Penetration of projectile OE M101M4 changed from 95 mm to 48 mm
Penetration of projectile OE M101M6 changed from 95 mm to 48 mm
The damage of projectile OE M101M4 changed from 1250 to 750
The damage of projectile OE M101M6 changed from 1250 to 750
The splash radius of projectile OE M101M4 set to 9 m
The splash radius of projectile OE M101M6 set to 10 m
The maximum stun time of projectile OE M101M4 set to 27 seconds

The maximum stun time of projectile OE M101M6 set to 27 seconds

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13 thoughts on “Sandbox #3 Full Patchnotes

  1. vehicle not ready, vehicle not ready…
    all the f-ing time.

    I played 1 game with that new USA OP scout and after that again vehicle not ready.

    Liked by 1 person

      1. Well i just hate the idea of LT having a 152mm gun.
        I was able to snap shot a few people and do 300 dmg to them despite them having really good armor.
        Also you are really fast and can hunt down other LT’s and do 900 dmg to them.

        This tank should get a normal gun and it would be much more balanced because this gun is either OP or complete garbage.

        Like

    1. The 152mm so far is a copy paste gun from the T49…but you can also use a 105mm (is awesome to carousel around people)
      Plus if you plan to keep the T49 the 90mm will have APCR as standar ammo and is actually damn good.

      Like

  2. Stun mechanics in Wot… What the fuck is becoming this game? A league of legends whit tanks? Buffing dispersion, aim time and reload time? Are yuo fucking kidding me? Also the alpha damage is still silly! .

    Liked by 1 person

  3. Seriously this stun crap is beyond stupid. Screw with MM, tweak tank weight – don’t change HOW the game actually plays. Wargamings is close to going full retard here.

    Like

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