Overlord Changes Video


6 thoughts on “Overlord Changes Video

      1. who care about the point… its the only way to make the map playable….

        remove all access to the beach, make it just visual


  1. First thoughts: too many changes which were NOT needed (besides the beach area), also too much funneling cliff rocks and too many cliff pillars”.
    The last ones look completely out off place in a Normandy like landscape, even from an aesthetic point of view. New overall height difference, rest of the map, look furbar as well.



  2. The beach still lacks cover, it’s even more open to arty fire and it’s much easier to shoot tanks at beach from the upper ground.

    Generally the map is way too open with 2 conveniently placed bushes that control large parts of the map. Something like Paris – it’s cool that there is a field but it’s pretty much a death trap unless your team makes coordinated push. And coordinated push in randoms :D :D :D :D


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s