WoWS: 0.5.16 Public Test: Preliminary Notes

0.5.16 Update Notes

The update notes are subject to change.

Audio

Voice messages underwent a total overhaul: the intensity of the “radio transmission effect” for these messages can be selected via the audio settings, and there’s an improved message queuing system. You can also choose the intensity of the radio transmission effect using the corresponding slider control in the “Audio” tab for the following message groups:
  • Quick messages
  • Messages from aircraft pilots
  • Messages related to damage your ship takes
  • Alarm and alert messages: fire, flooding, etc.
  • Messages related to consumables
Fixed potential bugs in the interactive music playback system

Added new music tracks, including tracks inspired by the Russian folklore
Fixed the defects for the “low sound quality” preset
Fixed bugs with the Free Camera mode

Bastion

Added new onshore installation models for Forts (the Fort Drum model is based Battery Potter) and Surveillance Stations (with a model based on the American Shoal Light). The Forts themselves now feature a damage model, armor protection, and mechanics for damage by fires.

Bastion mode is also now on the “North” and “Hotspot” maps.

Detailed list of changes:
  • Implemented damage model for onshore installations
  • Implemented the mechanics for damage caused to onshore installations by fires
  • From now on, it will be impossible to cause damage to “neutral” onshore installations
  • Added new guns to all Forts
  • Replaced guns for the Fort on “The Atlantic” map
  • Fixed detectability radius of installations increasing after their guns fired

Maps and Locations

Added a new “London” Port! It will be set as the default Port after the update is released.

To select a different Port, click on the icon with the anchor image in the upper left corner of the Port screen and choose another Port from the available options.

Removed the “Yokosuka” Port due to the expiration of the contract with the owner of the IP rights to the ARPEGGIO OF BLUE STEEL -ARS NOVA- title. More details are available in the “Arpeggio” section.

Reworked the maps to enable placement of onshore installations in the Bastion mode

Arpeggio

Our partnership with ARPEGGIO OF BLUE STEEL -ARS NOVA- is coming to a close. Because of this, you currently have one last chance to earn “Arpeggio” ships through the end of December, and we’re removing the “Yokosuka” Port from the game. All its features will be replaced by a special filter in the ship carousel, available if you’ve got at least one Arpeggio ship.

If you had the Yokosuka Port selected immediately before the update, then this filter will be enabled by default.

If this filter is enabled, all relevant effects and features, including special voiceovers, ship icons in the carousel and in battle, the exterior appearance of Arpeggio ships will remain unchanged. In fact, only the Yokosuka Port itself will be removed from the Arpeggio content in the game.

Interface

We’ve added a new separate checkbox for the Damage Indicator in the settings. Now there will be two independent checkboxes for “Detailed Ribbon” and “Damage Indicator.” After the update, both checkboxes will be set or cleared by default, depending on the states of the indicators before the update.

The indicators for “Port (Left)” and “Starboard (Right)” controls (Q and E keys) will now be hidden while the autopilot is working. We made this change to avoid distracting you or creating a false impression that you are currently steering the ship.

We’ve made sure the display order of nations in the “Summary” tab now correspond to the order used in the tech tree, ship carousel, and elsewhere. We also optimized the CPU load when rendering changes in ship appearance if you take damage in battle, reducing the amount of “micro freezes”. This’ll make the most difference on low-performance computer configurations.

We also optimized the CPU load when rendering changes in ship appearance if you take damage in battle, reducing the amount of “micro freezes”. This’ll make the most difference on low-performance computer configurations.

For all computer configurations, the system memory (RAM) consumption while in battle was reduced.

Optimization

We made corrections to the appearance of several ships using a special technology to bettter render thin elements like rigging. This is unrelated to the MSAA technology and will be visible whether or not MSAA is used, so performance won’t be affected.

  • Atago
  • Mikhail Kutuzov
  • Tirpitz
  • Prinz Eugen
  • Lo Yang

Notable visual corrections:

  • Gneisenau: Anchor shackles on hawseholes
  • Scharnhorst: Transceivers of the S-Gerat active sonar on her bow
  • Neptune: Cable passages on antennas of the smokestacks
  • Dresden and Kolberg: Fixed positions of side lights on the bows
  • Japanese aircraft: Fixed look of rotating propellers

Other Updates

  • Tirpitz: Added second permanent camouflage

  • Fixed a long-standing bug where damage from fires and flooding would do one extra “tick” of damage. Now, the damage stops immediately after you activate the “Repair Party” consumable.
  • A new ship, the US tier VIII battleship USS Alabama is being tested.

This ship is not available for research or purchase, but you might see some in battle!