Can be changed in the future.
- Tier: VI
- Hitpoints: 39400
- Belt Armor: 100mm
- Bow Armor: 19mm
- Torpedo Damage Reduction: 22%
- Max Speed: 28.5knots
- Turning Circle: 680m
- Rudder Shift: 10.3s
- Detectability by sea: 12.7km
- Detectability by air: 8.5km
Main Battery
- Configuration: 2×3 283mm
- Reload: 20s
- Turn: 25s
- Dispersion: 182m
- HE damage: 3200
- Fire chance: 20%
- AP damage: 8400
- Range: 16km
- Shell speed: 910m/s (both)
Secondary Battery: 3×2 105mm + 8×1 150mm (both fire HE and have 4km range)
Torpedoes: 2×4 533mm G7 Steinbutt
- Damage: 13700
- Range: 8km
- Speed: 65 knots
- Detectability: 1.3km
- Reload: 90s
AA Guns
- 10×1 20mm: 30 dps @ 2.0km
- 4×2 37mm: 10 dps @ 3.5km
- 3×2 105mm: 50 dps @ 4.5km
Equipment slots: Default tier 6 cruiser, nothing special.
Permacamo: Default tier 6 premium with +50% EXP.
Consumables:
- Slot 1: Damage Control
- Slot 2: German Hydro/Defensive fire
- Slot 3: Catapult Fighter
- Slot 4: Repair Party