Tier 9, 10 German BB + Dunkerque Stats

Why were the previous ships skipped? Tier 3-5 are literally just American battleships with more armor and at tier 6 bigger guns (380mm), while tier 7 is a Scharnhorst with 380mm guns (no choice to downgrade to 280mm), and tier 8 (Bismarck) is a Tirpitz without torpedoes but goes .5 knots faster and has better AA.
(Fully upgraded except for guns)
Tier 9 (Friedrich Der Große):
Survivability (rating 98):
84300 HP
300mm belt armor/32mm bow + stern (thinnest, most of it is 120mm)/50mm deck (thinnest section, goes to 150mm)
25% torpedo belt
Main:
4 x 2 406mm L52 Drh LC/34
29 second reload
32.7 second 180 turret traverse
265m dispersion @ 20.3km
4800 max HE
38% chance of fire
12700 max AP
810 m/s shell velocity (both)
Secondaries:
8 x 2 105mm L/65 (6km)
6 x 2 150mm L/55 (6km)
AA:
6 x 4 20mm Flakvierling 38

26 x 2 37mm Flak LM42

8 x 2 105mm L/65

Maneuverability:

30.1 knot top speed

940m radius turning

17.5 second rudder shift

Concealment:

17.3km Sea

16km Air

(Fully Upgraded with 420mm)
Tier 9:
Everything same as above except for 420mm:
Main:
4 x 2 420mm L/48
32 second reload
265m dispersion @ 20.3km
5000 max HE
41% fire chance
13500 max AP
800 m/s shell velocity (both)

(Fully Upgraded)
Tier 10 (Großer Kurfürst):
Survivability:
88000 HP
380mm belt/45mm bow + stern (thinnest, most of it is 120mm)/50mm deck (thinnest section, goes to 150mm)

Main:
4 x 3 420mm L/48 (Upgraded triple gun turrets. 12 gun broadside for both gun choices)
32 second reload
276m dispersion @ 20.6km
5000 max HE
41% fire chance
13500 max AP

800 m/s shell velocity (both)

Secondary:
10 x 2 128mm L/61 (6km)
4 x 2 150mm L/55 (6km)
AA:
10 x 4 20mm Flak 38
8 x 2 55mm L/77 Gerat 58

10 x 2 128mm L/61 SK C/42

Maneuverability:
30.0 knot top speed
1050m radius turning
19.4 second rudder shift

Concealment:
18.2km Sea
18.7km Air

Note: Tier 10 can also mount the 406mm. Only difference is dmg and reload (same as tier 9 changes).

 

Dunkerque stats:

General Stats

Level 6
Health 52 600
Main battery
  Maximum firing range 18 210
  330-мм/52 St. Chamond Mle 1932 2 x 4 330 mm
Secondary armament
  Maximum firing range 5 000
  130-мм/45 Mle 1932 5 x 2 130 mm
Air defense
  130-мм/45 Mle 1932 2 x 2 130 mm
  130-мм/45 Mle 1932 2 x 4 130 mm
  130-мм/45 Mle 1932 1 x 4 130 mm
  37-мм/50 Mle 1933 5 x 2 37 mm
  13,2-мм/76 Mle 1929 8 x 4 13.2 mm
Maximum speed 29.5
Turning radius 730
Rudder shift time 18.28
Surface detectability range 16.92
Air detectability range 11.97
Experience Cost 0
Price 6 500

Main battery

330-мм/52 St. Chamond Mle 1932
 Guns 4 x 330 mm
 Reloading time 28
 Traverse Speed 5
 Vertical traverse rate 6
 Max HP 7 500
 Auto Repair Time 30
 Regenerated HP per usage 0.5
Shells
   330-мм HE OEA Mle 1935
   330-мм AP OPfK Mle 1935

330-мм HE OEA Mle 1935

Caliber 330
Type of projectile HE
Alpha damage 4 800
Damage 3 710
Alpha piercing HE 55
Explosion size 1.91
Burn prob 0.35
Projectile speed 885
Projectile mass 552
Projectile krupp 32
Projectile detonator 0.001
Detonator threshold 2
Underwater Dist Factor 0.8
Underwater Penetration Factor 0.9
Price 50

330-мм AP OPfK Mle 1935

Caliber 330
Type of projectile AP
Alpha damage 9 700
Damage 0
Alpha piercing HE 0
Explosion size 0
Burn prob -0.5
Projectile speed 870
Projectile mass 560
Projectile krupp 2 428
Projectile detonator 0.033
Detonator threshold 55
Underwater Dist Factor 0.8
Underwater Penetration Factor 0.9
Price 50

Secondary armament

130-мм/45 Mle 1932
 Guns 2 x 130 mm
 Reloading time 5
 Traverse Speed 60
 Vertical traverse rate 1
 Max HP 800
 Auto Repair Time 10
 Regenerated HP per usage 0.5
Shells
   130-мм HE OEA Mle 1934

Air defense

Aura far
130-мм/45 Mle 1932 ( 2 x 2 130 mm )
  Antiair aura 0.17
  Maximum firing range 173 ( 5.2 km )
  Reloading time 5
  Max HP 800
  Auto Repair Time 10
  Regenerated HP per usage 0.5
130-мм/45 Mle 1932 ( 2 x 4 130 mm )
  Antiair aura 0.24
  Maximum firing range 173 ( 5.2 km )
  Reloading time 5
  Max HP 800
  Auto Repair Time 10
  Regenerated HP per usage 0.5
130-мм/45 Mle 1932 ( 1 x 4 130 mm )
  Antiair aura 0.12
  Maximum firing range 173 ( 5.2 km )
  Reloading time 5
  Max HP 800
  Auto Repair Time 10
  Regenerated HP per usage 0.5

Aura medium
37-мм/50 Mle 1933 ( 5 x 2 37 mm )
  Antiair aura 0.11
  Maximum firing range 100 ( 3.0 km )
  Reloading time 0.5
  Max HP 200
  Auto Repair Time 10
  Regenerated HP per usage 0.5

Aura near
13,2-мм/76 Mle 1929 ( 8 x 4 13.2 mm )
  Antiair aura 0.40
  Maximum firing range 40 ( 1.2 km )
  Reloading time 0.1
  Max HP 200
  Auto Repair Time 10
  Regenerated HP per usage 0.5

Hull

Health 52 600
Maximum speed 29.5
Rudder shift time 18.28
Turning radius 730
Visibility Coefficient 29.87
Surface detectability range 16.92
Air detectability range 11.97
Visibility Coefficent GK 9.9
Visibility Coefficent GK by plane 6.6
Visibility Coefficent ATBA 1.3
Visibility Coefficent ATBA by plane 2
Visibility Coefficent on fire 2
Visibility Coefficent on fire by plane 3
Max. Repair Cost 36 000
Tonnage 35 500

Engine

Engine power 107 000
Forward engine up time 60
Backward engine up time 30
Max HP 52 600
Auto Repair Time 60
Regenerated HP per usage 0.5

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12 thoughts on “Tier 9, 10 German BB + Dunkerque Stats

  1. Should be worth to note Bismarck also gets 7km secondary gun range…which you can buff to 11km like Yamato…she will be a mini Yamato becaus good armor and even a bit faster than Tirpitz. She will sail around the ocean and deliver german engineering. :P

    Liked by 2 people

  2. Why does it feel like the Tier 10 gun stats are underwhelming? Accuracy sucks, reload is slower, shittier armor (turtle back wont save you from 406 and yammy shells), decent speed but offset by 1050m turning radius. the only good thing i see is turret traverse and decent speed with tier 10 having amazing AA. i hope they buff Something atleast

    Like

    1. Actually, the turtleback WILL save you. Yeah, regular pens will likely be easy on the tier 10 just like they are on the Tirpitz, but a Yamato already doesn’t have an easy time getting citadels on a Tirpitz. Getting citadels on the tier 10 will be practically impossible.

      Like

  3. Wtf, no downgrade to 280 mm on Gneisenau? The ship I was looking forward to the most and now WG wants my money to get historically accurate ship…

    Liked by 1 person

  4. I understand the other complaints, but
    “Why were the previous ships skipped? Tier 3-5 are literally just American battleships with more armor and at tier 6 bigger guns”
    What previous ships? the pre-dreadnoughts? I was under the impression WG were against implementing them?
    And for the t3-6 similaritys, of course they would be similar, they have the similar design philosophy

    Like

    1. I woouldn’t call especially the Tier 3 as “like the americans”. That one in particular works exactly like Kawachi, which is a decidedly not-US ship. Overall, all these ships are more of a synthesis between the US and the IJN. The armor of the later, the gun layouts of the former.

      Like

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