Thanks to Redditor Vaexa
Smallish patch. Thank fuck, because boy am I rushing to get these out before I sleep. If I missed anything, I’ll double check tomorrow morning and edit anything I missed in, but I’m fairly sure I got all of it. The module lists were a pain in the ass in particular, so if I listed anything under the wrong slot or whatever poke me and I’ll fix it asap.
Balance changes
Slot 1:
- Primary/torpedo HP mod combined into one mod
- Secondary/AA HP mod combiend into one mod
- Powder magazine mod added: reduces chance of detonation by 70%
- Guidance mod 0 added: -40% main gun dispersion, +20% secondary range, -40% secondary dispersion, +20% primary turret turn rate, +20% torpedo tubes turn rate (only available on Japanese premium cruisers with a main gun caliber of 140mm or below)
Slot 2:
- USN main battery range mod: +5% secondary range and -5% secondary dispersion added
- Torpedo mod removed
- Main battery mod 2: Reload time debuff changed from 10% to 5%
- Main battery dispersion mod: +5% secondary ranged and -5% secondary dispersion added, +20% torpedo tubes traverse speed added
Slot 3 (for tier 10)
- Main battery mod 3: turret turn rate debuff changed from 17% to 13%
- AA guns modification 3: DPS bonus changed from 20% to 25%
- Main battery dispersion mod: dispersion bonus changed from 7% to 11% (ony available on Iowa and Montana)
Slot 4:
- Propulsion mod 2: acceleration bonus changed from 20% to 50%, 50% deceleration bonus added, 140% speed boost max speed added
Ship changes
- Tier 6 US battleship Arizona added
- Tier 7 ARP cruiser Ashigara added
- Myogi: C turret vertical angles changed
- Section HP pools and armor models changed for every destroyer in the game
- IJN DP secondary turret armor models changed
Consumable changes:
- Speed boost consumable max boost changed from 15 knots to 10 knots
Text changes
- More strings rephrased, again
- Additional commander names added for every nation
- Strings added for new spectator camera controls