Q&A – 18.05.2016

Answers from Fadal:

– one of the first steps to combat illegal mods is the identification of mods, individual access keys, we’ll see how this works out;
– bots will also fall under this system;
– we’re continuing development on DX11, the optimization factor in 9.15 is good, about 30%;
– haven’t heard of any plans to apply changes to compensate damage taken from allies;
– forget about tanks 2.0 for now, it will come in due time;
– hidden statistics – some will come very soon;
– moving trains will not come, would eat up too much resources;
– 2nd season of personal missions won’t come soon, isn’t even planned yet;
– even if there are to be limits for gold ammo loadout, those would come in global rebalance, but unlikely;

Storm answers on livejournal:

– i don’t quite understand why there is sometimes no difference in terrain passability between hard and medium terrain, but a difference between medium and soft? Type 5 is too fast on soft terrain, but Type 4 is too slow, while having a difference of 0,5hp/t? can you elaborate? – i can’t, this is not my work;
– T54ltwt nerf is really scrapped? – yes, really;
– when is 9.15 planned to release? – when everything’s ready;
– [about Grille15 crew retrain] why can’t players choose to retrain or recieve compensation? – nothing like this was done before, we’re doing it as always;
– is it so hard to just drop the perks? – no comments;
– will gold for WTE100 camo be returned? – camo will be transferred to Grille;
– what is the reason for STA-2 DPM nerf? – the buff to other stats;
– sniper view x16 and x25 will be implemented, but what if some players find x25 to be too big? can he choose between x16 and x25? – we’re discussing it;
– 112 price is being lowered, any compensation? – no, compensations are not being applied here;

Murazor answers:

– is the question about 112 stats somehow inconvenient? or you just don’t know? you answer a load of questions about the Pershing gun, but not about the 112? – you know what’s happening with the 112, such a decision was made internally, maybe something will change in the future;

25 thoughts on “Q&A – 18.05.2016

  1. – one of the first steps to combat illegal mods is the identification of mods, individual access keys, we’ll see how this works out;

    1140 Crew Pictures
    60 Tank Skins
    14 Tank Remodels.

    give me individual access keys for all of them. go ahead. see how many interns scratch \”peckerface\” on your car after you make them create that many keys for just me.

    and then imagine the number of keys you\’ll need for all of NA server.
    and then EU
    and then RU

    also. beware \”identification\”. 2 of those tank skins, and at least 40 of those crew pictures are NSFW. so you might have a problem with interns blushing.
    heck, once i finish the MLP pack, i\’ll have 300 more crew pictures, 10 of which are NSFW xD

    oh i see so many ways this backfires.

    and worse come to worse, i drop the files in the res folder. and identification becomes impossible.

    1. How about shitload of new sounds?
      UI elements change in battle?
      Some new UI elements introduced?
      The same fucking mod from different sources?
      The same fucking mod with different colors from different sources?

      Who is the drunk fuck to think of even saying out loud that this key bullshit could work? 😀

      1. oh god…ty Woras i forgot about the sounds xD

        i\’ve got 4 individual music packs
        3 voice packs(one of which is private)

        UI….eh don\’t use anymore after the last one broke and i got lazy.

        and then theres the worst part of all.
        MAKING TANK SKINS.
        i\’d need an individual key for each time i put the tank skin into the client to test position of emblems, patterns, and how well they line up.

        WG NA mods remember my creation of the IS-7 flame skin and how i posted lots of \”in progress\” pictures of it during its creation

        and yet, in total i put over 84 version of it into the client as i lined up the flames, changed their fading, and ideas for it changed.
        heres some of the pictures i uploaded of in progress

        http://i.imgur.com/s3cIAoX.jpg
        http://i.imgur.com/Dcouj1z.jpg
        http://i.imgur.com/6Dtgfm5.jpg
        for the final product
        http://i.imgur.com/5pxLioL.jpg

        if i remember correctly, one of the forum mods said (in the PM message we had going back and forth as i got their help for flames with the new shading system the game had) \”dear god, your still working on this? i would have given up after 8 hours\”
        can\’t remember(vegan) who said it……

        overall, that skin took around 30 hours xD
        and thats nothing compared to the Super P skin
        http://i.imgur.com/woourvT.jpg

        think that took me 2 weeks….(then again i was new to skinning at the time)

        1. IS-7 skins look like someone fried a giant egg on it.
          Better off using 3D skins.

          But thats way more difficultier 😀
          Like that IS-6 Sled Skin 😀

          1. that IS-6 sled skin was unfair Dx not everyone is experts!

            and the IS-7 was a bitch cause 1. fire (EVIIIIIILLLL), and 2. WG fked the .dds file for IS-7 up. the mantlet in particular. lining up the fire textures on IS-7 is like throwing paint filled baloons at the IS-7 until they all line up.

            *goes back to throwing rocks at the maker of the IS-6 skin*

    2. One key per mod maker (individual = developer). You screw up, all your mods get banned.

      Solved?

        1. Once this system goes live, res folder will likely get checked (actually any change except for res_mods will probably be game over for a client), otherwise there\’s no point in even checking keys.

  2. – one of the first steps to combat illegal mods is the identification of mods, individual access keys, we’ll see how this works out;
    Pretty well. As all things with mods happened to WG.

    – forget about tanks 2.0 for now, it will come in due time;
    Gotta see what Obsi has up their sleeves. A lot maybe. But of what quality xD

    1. Woras, why do you even play AW, I see you hating it/making fun of it in almost every comment 😀

      1. I wouldnt call
        \”Lauching a game, pressing on Armata and then on Hard PvE – barely passing through annoying stuff and pressing ALT+F4 as soon as Victory sign shows up\”
        playing a game.

        And you will see forever. Since now its a race – who comes first – comfort in AW or whole new game 😀

          1. Stop. I had enough jews for this week. And people asking about it 😀

      1. I will not open a discussion about this, Whore Ass Wardrobe, The Tool.

  3. – even if there are to be limits for gold ammo loadout, those would come in global rebalance, but unlikely;

    Get your shit in order or fuck off.

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