German Historical Tank Destroyer Rework Proposal

Thanks to SovietTenkDestroyer for making this article!
This a rework of the heavy German tank destroyers because the glass cannon versions are mostly historical except for the tier 10 obviously and it’s getting replaced by the Grille 15 (Glasscannon Panther). There’s nothing wrong with the German TDs except for some of the lower tiers… *cough *cough Jagdpanzer IV *cough *cough Anyways, this will make the German TD’s more historical, but I could not find  good replacements for the Jagdpanther II. So let’s go on.
Tier 5: Jagdpanzer IV
Jagdpanzer IV.jpg
The Jagdpanzer IV doesn’t seem much of an upgrade from the StuG III. The
StuG III is better for its tier compared to the Jagdpanzer IV. The Jagdpanzer IV does not have the armor to be an assault gun and it doesn’t have the penetration for it to be a long range sniper. It will lose the 8,8cm L/56 and the top gun will be a 7,5cm L/70 with the 7,5cm L/48 being the stock gun. The only real upgrade you gain from the StuG III is a mediocre gun. The StuG III is unhistorical even though it was proposed with the 7,5cm L/70 but it had to have a different casemate to mount it. The StuG III can stay if they gave it its historical casemate if it’s going to mount the 7,5cm L/70.
Modified StuG III with L70.jpg
Health points: 400
Weight: 24 tons
Speed: 40/12
Engine: 300
Power-to-weight: 12.5 (Good terrain resistance to balance it)
Hull traverse: 32
Viewrange: 360-370
Hull: 80/40/22
Gun: 7,5cm L/70
DPM: 1800
Penetration: 150/195/38
Damage: 135/135/175
Aimtime: 1.7
Accuracy: 0.33
Depression: -6/15
Tier 6: JagdPanther or Jagdpanzer IV armed with a 8,8cm L/71
Jagdpanzer IV with 8,8cm l71.jpg
The JagdPanther is mostly historical except for the 10,5cm L/52. The Jagdpanther is a decent vehicle in tier 7 but I feel like it should be in tier 6 because the armor will be useful. Jagdpanther will be nerfed from tier 7 so it can be balanced. Alternatively, we could give the Jagdpanzer IV the 8,8cm L/71. It was a real project. However, it will have to lose hull angling and camo because of the size. I don’t really need to go into detail about a Jagdpanzer IV with a 8,8cm L/71 because it’s basically a Jagdpanzer IV with a 8,8cm L/71…
Health points: 600-800
Weight: 44.5-45 tons
Speed: 45/12
Engine: 700
Power-to-weight: 15.7
Hull traverse: 30
Viewrange: 350
Hull: 80/50/40
Gun: 8,8cm L/71
DPM: 1900-2000
Penetration: 203/237/44
Damage: 240/240/295
Aimtime: 2.3-2.6
Accuracy: 0.34-0.36
Depression: -8/14
Tier 7: Ferdinand
The Ferdinand is one of those tanks that some people love or hate. However, the Ferdinand could never mount the 12,8cm L/55 properly because the breech was to big, bizarrely. You would think that a case mate such as the Ferdinand would be able to mount 12,8cm. The armor isn’t useless in tier 8 but with enough high penetration roles and the 80mm side weakspots, it can be a pain driving in one. It will recieve it’s 8,8cm L/71 which is it’s historical armament. It will have stats that are  better or equal to the JagdPanther. It will play as a assault gun with high DPM. I guess similar to the British TDs with some mobility and speed.
Health points: 900-1250
Weight: 66 tons
Speed: 30/10
Engine: 600
Power-to-weight: 9.1 (Terrain resistance to balance it)
Hull traverse: 18-22
Viewrange: 370-380
Hull: 200/80/80
Gun: 8,8cm L/71
DPM: 2000-2350
Penetration: 203/237/44
Damage: 240/240/295
Aimtime: 2.1-2.3
Accuracy: 0.31-0.34
Depression: -8/14
Tier 8: JagdTiger
The JagdTiger is pretty good tank at tier 9 but there’s nothing really unhistorical about the JagdTiger except that it required an extension of the case mate in order to mount the 12,8cm L/66. So in order to not give it a massive weakspot and make it a bigger target. Why not remove the the 12,8cm L/66 and move it down to tier 8. It will perform similar to the Ferdinand without those annoying 80mm weakspots.
Jagdtiger 12,8cm L66.jpg
Health points: 1500
Weight: 75 tons
Speed: 34-38/12
Engine: 700
Power-to-weight: 9.3
Hull traverse: 20-24
Viewrange: 370-380
Hull: 150/80/80
Gun: 12,8cm L/55
DPM: 2500
Penetration: 246/311/65
Damage: 490/490/630
Aimtime: 2.3
Accuracy: 0.34-0.35
Depression: -7.5/15
Tier 9: StuG E 75
StuG E 75.jpg
Surprisingly, this is an actual project. The tank seems like one of those tanks you find that claim they’re real but are really not. *cough *cough KV-6 *cough *cough E-90 *cough *cough E-100 “Krokodil” *cough *cough Anyways, it will be armed with a 15cm L/52. So I guess it’ll be a heavy hitter. Maybe for close up engagements. The armor will be better overall for the StuG E 100 compared to the JagdTiger. Similar to U.S. TDs but with more mobility and less armor.
Health point: 1700-2100
Weight: 80-85 tons
Speed: 34-38/12
Engine: 900
Power-to-weight: 10.6-11.25
Hull traverse: 24-28
Viewrange: 380-390
Hull: 150/80/80
Gun: 15cm L/52
DPM: 2500-3000
Penetration: 260-290/320-350/50-90
Damage: 750/750/950
Aimtime: 2.1-2.5
Accuracy: 0.32-0.36
Depression: ?/?
Tier 10: Sturmgeschütz Maus
Sturmgeschütz Maus.jpg
Unlikelty StuG Maus.jpg
It’s possible that a design has been made but no picture has survived from the war. It was historically proposed with a 17cm L/53 or a 15cm L/63. So it will be a Jagdpanzer E 100 with less mobility with more overall armor. Here are some artist impressions. The one with the frontal case mate seems like it would unlikely look like that. However, the back casemate one, I feel, seems to probably resemble the real project
Health points: 2000-2400
Weight: 189-190 tons
Speed: 20/15
Engine: 1750
Power-to-weight: 9.2
Hull traverse: 15
Viewrange: 380-400
Hull: 200/185/160
Gun: 17cm L/53 and/or 15cm L/63
DPM: 2550 (17cm L/53) 2800-3100 (15cm L/63)
Penetration: 300/400/90 (17cm L/53) 270-299 (15cm L/63)
Damage: 1050/1050/1400 (17cm L/53) 750/750/950 (15cm L/63)
Aim time: 2.3 (17cm L/53) 2.1 (15cm L/63)
Accuracy: 0.35 (17cm L/53) 0.31-0.33 (15cm L/63)
Depression: ?/?