Interface changes:
Fixed error that lead to line with NA indicator in the Result screen
Speed in ships characteristics in Port is not rounded off any more and is equal to numbers in battle
Fixed message text when it was impossible to automatically refill signals
Fixed error that lead to incorrect information on charges displayed in Results screen (without taking in consideration multipliers and modifiers)
Fixed a bug that caused incorrect prices color coding for research / purchase in upgrade tree
Fixed a bug that caused the icon of the elite ship not displayed on Results screen
Fixed a bug that caused camera in binocular mode to sometimes change direction without the participation of the player
Improved visibility of the modernization slots on the water as background Changed the icons in the ships upgrade tree
Fixed a bug that caused the teamkiller status not displayed when searching for division-mate
Ships and maps changes:
Fixed a bug that caused Main Guns to target ships out of Gun Range
Changes Zao: armor strengthened, increased speed and reduced fire rate compared to the previous patch
Changed aircraft groups for high-tier carriers
Fixed a bug that leads to an improved engine not affecting the speed of the ship
Commander’s skill “Manual Control” has been removed
Decreased AA middle-range aura strength for North Carolina
Deleted invisible obstacle in B3 and A7 sectors of Islands map
Other changes:
Fixed error that caused shallow visual artifacts to appear when switching to Tactical map
Changed torpedo trace visual effect settings
Changed smoke screen visual effect settings
Removed memory leaks in port
Fixed error that lead to client crash if player logged in via a different PC
Fixed error that lead to occasional client crash at the moment of destroying player’s ship