WoWS Info – 10th October 2017

Source: WG

ST, Pan-Asian destroyers

Changes to consumables for destroyers:

HsienYang Tier VIII – Surveillance Radar: active time increased to 15 seconds (from 10). Consumable is installed in the smokes slot (2nd slot);…
Chung Mu Tier IX – Surveillance Radar: active time increased to 17 seconds (from 12). Consumable is installed in the smokes slot (2nd slot);
Yueyang Tier X – Surveillance Radar: active time increased to 20 seconds (from 15). Consumable is installed in the smokes slot (2nd slot).

This change is designed to decrease the excessive efficiency of these ships by removing the smoke screen/radar combo. At the same time the radar active time is increased so the choice for the slot is more varied.

ST, Conqueror and Lion balancing

As the British battleships were introduced quite recently, a simple comparison to older branches doesn’t make too much sense. Current Conqueror and Lion population hasn’t quite stabilized yet. Therefore we analyzed the statistics of Conqueror owners compared to their appropriate numbers with Yamato, Montana and Grosser Kurfürst.

Average damage (in hit points):
Conqueror: 108 254
Montana: 97 142
Yamato: 95 917
G.K.: 91 981

Average damage (in HP %):
Conqueror: 161,49 (47,3 against cruisers, 96,2 against battleships, 15,8 against destroyers)
Montana: 162,25 (70,8 against cruisers, 71,7 against battleships, 16,9 against destroyers)
Yamato: 153,07 (60,9 against cruisers, 76,6 against battleships, 13,6 against destroyers)
G.K.: 155,45 (66,2 against cruisers, 71,7 against battleships, 16,9 against destroyers)

Continue reading “WoWS Info – 10th October 2017”

WoWS Info – 8th October 2017

ST, Halloween special consumables

Destroyers

Anti-targeting system forces the enemy to stop attacking your ship.

Tainted Engine Boost enhances engine performance and repairs damage when inside The Taint. Repair efficiency grows with total damage dealt in several stages.

Steam Torpedo Reload Booster works like standard TRB consumable and reduces torpedo reload time.

ST, Halloween carrier special consumables.

Each ship in the upcoming Operation has access to unique consumables.

Shining repairs the whole team. Repair efficiency grows with total damage dealt in several stages.

Eclipse deactivates all enemy ships: engine, AA guns, main battery, torpedo tubes and secondaries are deactivated for a short period of time.

ST, Clan Battles
When the season starts, if you played a Random or a Clan Battle in a tier VIII-X ship, you’ll get a set of three special tier X ships for temporary use. The ships can be used for playing in Clan Battles only.

In update 0.6.12:
– Japanese cruiser Zao;
– Japanese destroyer Shimakaze;
– German battleship Großer Kurfürst.

WoWS: [Round 1] Public Test 0.6.12

We are pleased to present to you the Developer Bulletin for Update 0.6.12. It covers all the latest changes you can dive into in the latest Public Test, including our Halloween Event, Clan Battles, and changes in Ship Detection Mechanics! Read more about it in our Developer Bulletin below, and prepare to jump into the Public Test to try the changes out for yourself.

Round one of the Public Test will begin on 5 October at 18:30 CEST until 9 October at 15:00 CEST (UTC +2).

Important! Because the version update is still being tested, the information in this Bulletin is tentative, and reflects the state of game development at the time of publication. Certain changes and new features may be stripped or implemented in a different way by the time the final version of this update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.

Halloween Event

The upcoming October update, by tradition, will bring a bit of a festive mood with it. Think pumpkins, and a timeless hunt for evil forces. Since one should prepare for the holidays in advance, we decided not to wait. We’re excited to invite all experienced warriors to relive, and for newcomers to finally experience, the legendary event from Halloween 2016. Save Transylvania and keep evil at bay, just like the good old days. Will you accept the new challenge and cut through the frontlines of the enemy Zikasa battleships?

In order to unlock and participate in the Halloween event, you must first win three battles in any game mode to receive the Halloween ships and commanders on your account.

Just like the last time, three ships will be available for players:

  • Blade, a destroyer helmed by Commander Abraham V. Hellsinger
  • Jackal, a battleship helmed by Commander Henry J. Hide
  • Igor, a cruiser helmed by Commander Victor F. Einstein

Continue reading “WoWS: [Round 1] Public Test 0.6.12”

WoWS Info – 4th October 2017

ST, Halloween destroyer special consumables.

https://i.imgur.com/i6yb9Ha.jpg

Each ship in the upcoming Operation has access to unique consumables.

Anti-targeting system forces the enemy to stop attacking your ship.

Tainted Engine Boost enhances engine performance and repairs damage when inside The Taint. Repair efficiency grows with total damage dealt in several stages.

Steam Torpedo Reload Booster works like standard TRB consumable and reduces torpedo reload time.

ST, Giulio Cesare

Sigma value will be increased from 1.5 to 1.9. This, along with maximum dispersion changes will make Giulio Cesare one of the most accurate battleships on her tier, while keeping her efficiency in line.

ST, Halloween cruiser special consumables.

Each ship in the upcoming Operation has access to unique consumables.

Surveillance Radar works like standard SR and instantly reveals all enemy ships within the radar specified radius, including the territory of The Taint.

Inversion Charge reduces main gun reload time and repairs damage. Repair efficiency grows with total damage dealt in several stages.

ST, Halloween battleship special consumables.

Each ship in the upcoming Operation has access to unique consumables.

Energy Shield makes your ship immune to all type of damage, except for the damage from The Taint.

Repair Zone repairs the allies within area of effect, including player’s ship. The efficiency grows with the number of allies affected. Area of effect grows with total damage dealt in several stages.