WoWS ST, changes to test ships

Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our official portal.

We adjusted the parameters of ships based on testing results.

European destroyer Orkan, Tier VIII:

  • Detectability range by ships increased from 7.0 to 7.5 km. Other detectability ranges increased accordingly.

Soviet cruiser Petropavlovsk, Tier X:

  • “Surveillance Radar” consumable action time increased from 10 to 15 s;
  • The angle at which the check for ricochets is made for AP shells is reduced from 55 to 50 degrees;
  • Detectability range by ships increased from 14.4 to 14.9 km. Other detectability ranges increased accordingly;
  • Fixed an issue which caused the citadel torpedo bulkhead plating (40 mm) to duplicate.

Soviet cruiser Riga, Tier IX:

  • The angle at which the check for ricochets is made for AP shells is reduced from 55 to 50 degrees;
  • “Surveillance Radar” consumable action time increased from 10 to 15 s;
  • Detectability range by ships increased from 14.2 to 14.7. Other detectability ranges increased accordingly.

Soviet cruiser Tallin, Tier VIII:

  • The angle at which the check for ricochets is made for AP shells is reduced from 55 to 50 degrees;
  • “Surveillance Radar” consumable action time increased from 10 to 15 s.

German cruiser Ägir, Tier IX:

  • Main battery guns firing range reduced from 18.5 to 17.0 km.

Source: WoWS Devblog

WoWS PT, changes to the detectability range of fighters

Please note that all information in the development blog is preliminary, subject to change during testing, and may not appear on the main server. Any final information will be published on the official portal.

Changes in “Patrol Fighters” and “Fighter” consumables:

  • The detectability range of all fighters now matches their spotting range and is equal to 18 km.

This change will eliminate cases where a ship could be detected by enemy fighters after a main battery shot was fired, while the fighters themselves remained undetected. In addition, the action zone of fighters will now be visible more consistently on the minimap, which will allow players to better plan their movements in battle.

Source: WoWS Devblog

Coronavirus (COVID-19) Countermeasures Taken by Wargaming

Employees of the Minsk office of Wargaming were allowed to work remotely from home due to the spreading of COVID-19, although not all of them. This was reported by the press service of the company to Minsk publications.

The press service of WG stated that ” to date, the Minsk office of Wargaming is functioning normally.” However, ” employees have been granted remote access to the company’s resources so that they can work from home.” But this rule does not apply to everyone — only those whose work tasks allow it are offered to work remotely. “For each Department, the issue of organization of work is taken individually»,
— added the representatives of Wargaming.

They also said that the company ” indefinitely suspended all business trips of employees. From now on, the reception of candidates from other countries is temporarily suspended, and planned mass events (team building, training) are canceled.” At the same time, “wet cleaning is carried out daily in the offices, and dispensers with disinfectant are installed in the dining room. Last week, door handles were additionally disinfected, and each employee was given bottles of disinfectant.”

We remind you that there are 36 people with coronavirus in hospitals in Belarus, and the holding of mass cultural, sports and scientific events with international participation is restricted until April 6. The closure of the border is not reported.

Source

PS: To all readers – please be careful when going outside. Wash your hands and quit smoking because the virus affects the respiratory system. Not smoking increases your chances of survival.