1. Shell Type Standardization
To better clarify how each tank is intended to be played, all shell data is now modified based on factors defined by the vehicle’s class. For example, shells used by Defenders are vastly different from those used by Snipers—meaning a Defender trying to mimic a Sniper will be highly ineffective.
Continue reading “21st Supertest of Project CW (Lodestar) – Version 0.0.233.5277”









