World of Tanks: HEAT is being built. You’ll see our thinking on design, tech, maps and balance. Short reads, straight talk.
Category: World of Tanks: HEAT
World of Tanks: HEAT | 4K NVIDIA DLSS 4 Trailer
At launch, World of Tanks: HEAT will include DLSS 4 with Multi Frame Generation to accelerate frame rates on GeForce RTX GPUs. And NVIDIA Reflex will reduce PC latency, making the multiplayer action game even more responsive and enjoyable. Learn more:
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World of Tanks: HEAT – Official Announcement Trailer
World of Tanks: HEAT is a free-to-play PvP vehicle shooter with powerful hero abilities and explosive team combat. Pilot customizable tanks and unleash Agent skills in 10v10 online battles, where tactical warfare meets FPS-style intensity. Take control. Rewrite the rules.
WISHLIST NOW for Steam, Steam Deck, PS5 and Xbox Series X|S: https://wotheat.com
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24th Supertest of Project CW (Lodestar) – Version 0.0.246.5445
From August 7, 18:00 to August 11, 09:00 (UTC+3) 2025.
1. New Equipment.
• To make gameplay more diverse, we have added new equipment available for all roles. Now you can use 2 pieces of equipment at the same time. You will find them in the “Equipment” tab in the game.
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Project CW: First Steam Update Since Last Alpha Test
The game on Steam has undergone some minor public changes for the first time in five months. The last time the developers of Project CW made similar moves on Steam, it led to the second alpha test.
However, we doubt this is about a third alpha test or even a beta test, though completely ruling that out would be unwise.
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23rd Supertest of Project CW (Lodestar). Version 0.0.241.5402
From July 24 at 18:00 to July 28 at 09:00 (UTC+3), 2025
1. Object 287 (Agent Rocket)
• Object 287 has arrived and is ready to join our other tanks in thrilling battles! Object 287 (Rocket) is a stealthy vehicle capable of rapidly deploying barricades to block or isolate opponents.
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22nd Supertest of Project CW (Lodestar) — Version 0.0.238.5348
1. Damage Marker UI Improvements
• The overall goal of the damage indicator system is to help you understand where the damage came from (or was received from) and how powerful the hit was.
• We’ve made several improvements to the damage marker UI — it has been refactored and renamed to “damage dealt” and “damage received” to avoid confusion.
• Additionally, the UI element will now display the direction the damage came from.
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Project CW: Distribution of Access for Players to Lodestar (Supertest) #2
Many players have received emails granting access to download the Lodestar client. Most likely, these are players who previously applied to test the game. So be sure to check your inbox and your Spam folder.
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Official Briefing #3 – Cold War (Project CW)
A recurring theme that stood out loud and clear was the general dissatisfaction with status effects, and we fully agree that they need attention.
Our designers got to work immediately, and I’d like to briefly share some of the improvements already being tested as part of the Lodestar program:
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