War Thunder – [Development] Firebrand Mk.IV

Kirill “Lassar” Vostretsov, game designer:

Initially planned as a fighter, the Firebrand eventually took on the form of a carrier-borne fighter bomber which, apart from its attacker role, it possessed the ability to participate in air battles by design. The resulting aircraft could be called a carrier-borne version of the Beaufighter.

This model, the Firebrand T.F. Mk IV, was the first to go into service with the Fleet Air Arm of the Royal Navy. Continue reading “War Thunder – [Development] Firebrand Mk.IV”

War Thunder – [Development] New Battle Feature – Orders

In an upcoming update, we will make new Battle Trophies available in the game – Orders. Now any player in Arcade and Realistic battles can also become a commander. At the beginning or during a battle, an “Order” can be activated. For fulfilling the “Order”, players receive an in-game currency reward. Only one “Order” can be active at once, and players from both teams can complete it. Available “Orders can be gained as a Battle Trophy or bought in the item store.

“Be the Best!” order

Collect as many points as possible within the allotted time.

“Jack of All Trades” order

Be the first to destroy three enemy vehicles of different classes: fighter, bomber, attacker, light/medium tank, SPG and AA gun. Only player vehicles are counted.

“Winning Streak” order

Be the first to achieve a winning streak against enemy vehicles.
Only player vehicles are counted.

“Blind Hunt” order

Destroy the marked targets within the allotted time. A reward is given separately for each target. Maximum number of targets: 5.

“Avenger” order

Destroy the marked targets within the allotted time. A player who destroys a target becomes the next target. A reward is given separately for each target.

“AAA” order

Destroy enemy aircraft.

“Antimech” order

Destroy enemy ground vehicles..

War Thunder – [Development] Enduring Confrontation

Pilots! Especially for those of you who have yearned for long and dynamic air battles, we are pleased to announce that we are developing a new game mode for update 1.51 “Cold Steel” that will allow you to play for several hours, allowing an unlimited number of revivals. In this game mode, players can connect to the battle at any time (except for game sessions that have ended). In this game mode, there are specific objectives that have been created, and players will have multiple tasks that they will need to complete: for fighters – to destroy all enemy aircraft; for attackers – to destroy all enemy AAA; for bombers – to bomb enemy strategic targets. As well as this, we are developing more combat missions and creating additional tactical situations., which will become available to players from time to time.

The more a team destroys enemy aircraft and ground targets, captures strategic areas, and completes other additional tasks, the more points that team will receive, hence drawing them closer to victory. Continue reading “War Thunder – [Development] Enduring Confrontation”