
About 57,000 players from different countries took part in the 1st Cold War Alpha Test (Project CW).
But not all of them will receive alpha tester awards.
With the playtest sadly coming to an end soon, we thought we’d remind you that you could win some juicy prizes by giving us your thoughts
Everyone participating in the playtest will receive an email asking you to complete a survey about your thoughts on the game so far. When filling out that survey you have the option to opt-in to the competition, so hit yes if you don’t want to miss out!
Continue reading “Project CW: Don’t forget to leave your feedback!”
+ More than 50,000 players from different countries have currently taken part in the Project CW (Cold War) Alpha Test.
4.5 test days left.

Chopper Updates
FIREPOWER
[R]’Air Gunship’
Ability removed due to broken gameplay.
MOBILITY
Forward Speed: 54 ⇒ 46.8 km/h
Traverse Speed: 34.37 ⇒ 28.64°/sec
Continue reading “Project CW: Patch – Tournament Preparation & Improvements”
Dev Q&A answers!
You had questions, and we have answers! A couple weeks ago we put out a call for all of your burning questions, inviting everyone to lay siege to us with your curiosity and interest. While there were too many questions to fit into such a short (but also way too long) article, we’ve picked out some of the best ones and answered them for you here. Let’s jump in shall we?
Continue reading “Project CW: Dev Q&A answers!”

Hey fans! How would you all like to see some concept art? We’ve shown you a bit from Nord Oko, and I wanted to give you all some more looks into the concept art that was around for early stage development of this map. Remember that this is very early stages work in progress artwork and is not necessarily indicative of what will be in the final product of the game.
Continue reading “Project CW: Concept Arts”
We’re back again with another balancing update. This time for Akira. Details below.
Continue reading “Project CW: Patch #8 Akira Updates + Chopper (Abrams IPM1) Nerf Rumors”

The team is dropping another hotfix. For this one, we’ll be doing some balancing and changes to Raketa. Details are below.
Continue reading “Project CW: Patch #7 Raketa Updates”