Update 1.16.1: Common Test Patchnotes

Patchnotes

Main Changes

Improved Vehicle Outlining

Simplified outlining of vehicles has been added. When aiming at a vehicle, the game displays the contour that includes only armor elements that shells can interact with.

The collision models of some vehicles have been reworked to improve its display when simplified outlining is enabled.

The option to enable the display of obstacles for shells (inside the vehicle outlining) has been implemented.

By default, rendering obstacles inside the collision model and vehicle outlining by collision model will be disabled. The options can be enabled in the game settings (in the Reticle tab).

Continue reading “Update 1.16.1: Common Test Patchnotes”

Wargaming plans to open a development office in Uzbekistan

Sherzod Shermatov, Minister for the Development of Information Technologies and Communications, met with the management of Wargaming, which has released more than 15 games.

Representatives of Wargaming showed great interest in the IT market of Uzbekistan. Having discussed issues of cooperation in a number of areas, they expressed their readiness to consider the option of opening their office in Uzbekistan, the press service of the Ministry of Information and Communications writes.

The leadership of the ministry expressed its readiness to assist Wargaming. The guests were told that foreign companies that have become IT-Park residents are provided with tax and customs benefits, organizational assistance, including infrastructure. The IT-Visa was implemented – a simplified system for obtaining visas for IT specialists and their families.

Wargaming currently employs more than 5.5 thousand people.

Uncommon Tanks from the Russo-Ukrainian War

Source: Tanks Encyclopedia Twitter

The open conflict between Russia and Ukraine which started on February 24 has seen a number of uncommon vehicles, from prototypes or rare production vehicles to field conversions, used and even lost. This post will attempt to list and classify some of them.
The Kevlar-E is an Ukrainian IFV prototype based on the 2S1 SPG chassis. The prototype was unveiled in 2020. It has been spotted driving on a number of occasions from February 26 onward in Kharkiv, where it was presumably built and stored, as Russian forces approached the city.

Continue reading “Uncommon Tanks from the Russo-Ukrainian War”

WoWS: Changes to aircraft detection mechanics — Closed test

We’re testing a new concept for the detection of ships by aircraft.

Last time we touched on the topic of ship detection by aircraft, we shared the “Radio” concept. Today, we’re ready to share details about another new mechanic.

Please note that this test is a proof of concept. If successful, the mechanics will be polished and we will share more detailed information about how they work.

In this new concept, airplane squadrons being directly controlled by a player have a limited cone of view within which enemy ships can be spotted and info about their positions shared with the entire team. Enemy ships outside this field of view will not be visible unless their AA is firing at the squadron. This field of view can be expanded to cover the full 360 degrees around the squadron with a special consumable.

Ships’ base detectability range by air is now equal to their detectability range by sea, but all other modifiers affect it as before. However, planes can only detect ships at distances closer than 10 km.

The new mechanics will allow for increased interaction with aircraft in the game: ships will be able to make more meaningful attempts to avoid detection through active maneuvering and manually disabling AA defenses.

Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing.

WoWS: New Ships — 0.11.3 Closed Testing

New Ships — 0.11.3 Closed Testing

Italian aircraft carrier Aquila and American cruiser San Diego will enter the game for closed testing in the upcoming session.

Italian aircraft carrier Aquila, Tier VIII

An aircraft carrier laid down for the Italian Navy during World War II, intended to be the first unit of a multi-ship class. Work on the ship was cancelled with the nation’s surrender in 1943.

Continue reading “WoWS: New Ships — 0.11.3 Closed Testing”

Update 1.16: Build Muscle Style Set Pictures

A handful of photos of the Build Muscle Style Set, added in Update 1.16. Style treated as non-historical, valued at 750 gold.

Available for vehicles of all nationalities and tiers.

– “Why aren’t you at the gym?” Stop eating those chips! Put that soda aside. Strain yourself and finally go to this gym! If you haven’t done your best, you have practically done nothing. Just do it! Paddle forward and do twenty push-ups!

Wait, wait, take it easy. I’m just kidding. You won’t get far in life without a sense of humor. You have to be toughened up. And hardening requires regular exercise. Now start moving and don’t stop. “

Continue reading “Update 1.16: Build Muscle Style Set Pictures”

Trading Caravan – No Compensation

Almost 2 weeks ago we posted an article showcasing the possibility of recovering your lost credits. Unfortunately this was no longer the case, WG started denying everyone after people took notice of this. Some readers got affected too, here are 2 examples:

Hello,
since I’m a rather common player, I decided to bring your attention to the mess currently going between me and Wargaming, hoping to get some stronger voice and spotlight on the situation. Because I really think this is over the line and a fraud, masked as incompetence.
Also I’m sending you translation of the conversation to English below (from Czech) – it’s a google translator followed by some of my edits to make it useful and as close as I can, since I already lost quite some time over this.

Continue reading “Trading Caravan – No Compensation”