PS: I’m super busy until 10 June, please excuse the lack of articles. After that, it should get better, university finally ends at the end of this month.
Common test 1.13 is in full swing! Common tests provide us with valuable feedback that help us prepare for the release of the update to the main servers. Many changes have already proven their value and usefulness to World of Tanks and players alike, but there are several questions that still need answering.
We would like to thank you for your involvement so far, and tell you about the additions to the mechanics of inflicting damage with HE shells which we wish to add to CT2. We are ready to answer frequently asked questions and consider suggestions you may have.
What will change during CT2?
Our main goal since the first Sandbox was to reduce the damage dealt to tanks frontally and succeeded. Now, we want to balance the penetration chance and amount of damage done to more vulnerable areas on a vehicle, usually covered by spaced armor (screens, external modules and tracks, for example). Now, the probability of penetrating the main armor after the HE shell penetrates the screen will greatly decrease, especially for vehicles with weak side armor. Therefore, the likelihood of receiving a lot of damage when penetrated by a HE shell will also be lower. The effective penetration of the HE shell after passing through spaced armor is reduced by the thickness of the spaced armor, times three. For example:
- In CT1, a HE shell with 100 mm penetration once it passed through 20 mm of spaced armor was left with 80 mm of penetration to the main armor.
- In CT2, a HE shell with 100 mm penetration after it passes through 20 mm of spaced armor will be left with 40 mm of penetration to the main armor.
Continue reading “Update 1.13: Common Test 2 Is Here! (+ Patchnotes)” →



