Major thanks to Urakaze for translating.
*Please note that the following stats are subject to changes before it is released*
-HMS Hood has the 15 inch Mk.2 guns compared to the 15 inch Mk.1 guns on Warspite, which has slightly better traverse speed and better penetration capabilities (better ricochet angles 55 degrees (chance of bouncing)/ 70 degrees (autobounce) ).
-The 178mm UP rockets only have 1.5km range, but benefit from large-caliber AA gun air defense captain skills.
-Hood has regular BB repair team and damage control party.
-Hood in-game has no torpedoes.
-The game gives conflicting values for Hood’s armour, especially citadel armour, hence the historical value is used for now.
Stats:
Ship HP: 67700
Deck Armour: 51mm – 76mm
Citadel Armour: 51mm – 305mm
Torpedo Protection: 16%
Max. Speed: 32 knots
Rudder Shift time: 14.43 seconds
Turning Circle Radius: 910m
Surface Detectability: 16.2 km
Air Detectability: 13.86 km
Main Battery
381mm/42 Mk.2 (4×2)
Range: 17.57 km
Reload time : 30 seconds
Turret rotation speed: 60 seconds per 180 degrees
Sigma: 1.8
HE Ammo: 381mm HE Mk.VIIIb
Damage: 5300
Velocity:731.5 m/s
Chance of fire: 34%
AP Ammo: 381mm AP Mk.XXIIb
Damage: 11400
Velocity:731.5 m/s
Penetration (at 5/10/15 km): 512mm/417mm/340mm
Secondary Battery
102mm/45 QF Mk.XIX (7 x 2)
Range: 5 km
Reload time: 3 seconds
HE Shell: 1500 damage
Chance of fire: 6%
AA:
102mm/45 QF Mk.XIX (7 x 2)
Damage: 66, Range: 5km
40mm Vickers 2pdr. Mk.VII (3 x 8)
Damage: 60, Range: 2.5km
178mm Unrotated Projectile (5 x 20)
Damage: 50, Range: 1.5km
12.7mm Vickers MG (4 x 4)
Damage: 8, Range: 1.2km
Misc.
Consumables: Damage control party, Repair team and Defensive AA-fire.