Map changes from the March 2026 Supertest. This time, the updates are not as large as many players have come to expect. The main question remains — will this finally improve the long-suffering Fisherman’s Bay?
These changes were released on the Supertest on March 5 and are expected to go live in autumn.
Fisherman’s Bay
• Several small protected positions have been added near the center of the map to improve interaction between different vehicle types on the flanks.
• Terrain adjustments have been made in squares D4, F3–4, and G3–4. Additional vegetation has been added to expand gameplay opportunities for fast and mobile vehicles. A concealed intermediate position has also been added in the ravine to increase tactical flexibility on this flank.
• Vegetation density has been reduced for both spawns in the corner areas of the map (A1, K1).
Siegfried Line
• Small openings in the wall will allow vehicles to interact more effectively with medium tanks in the field.
• Slightly elevated terrain in the center field (“green area”) will provide more opportunities for safer gameplay for medium and light tanks.

One of my fave maps. Key IMO is HOLD THE MIDDLE