Update 2.2: Power Up! completes our long-term Crew rework, making Crew interaction clearer, more flexible and comfortable. Additionally, it introduces improvements to the Armor Inspector feature, a revamped Neon Dash event with fresh maps and obstacles, and several other additions. Roll out and experience it all!
World of Tanks servers for Update 2.2 will be available from:
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EU (CET/UTC+1) |
NA (ET | CT | PT) |
ASIA (UTC+8) |
|---|---|---|
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4.03 07:30 |
3.03 08:00 | 07:00 | 05:00 |
4.03 07:00 |
Crew Rework: New Perks & Improvements

We’re introducing 10 new perks—two for each major qualification. Alongside this, we’re adding several quality-of-life improvements (including perk reset for credits without penalty instead of gold) to make Crew management faster and more intuitive. This update marks the final step toward a smoother, more modern Crew experience. Enjoy!
Expanded Neon Dash: New Maps & Obstacles

Launch 1
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EU (CET/UTC+1) |
NA (ET | CT | PT) |
ASIA (UTC+8) |
|---|---|---|---|
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Start |
20.03 10:00 |
20.03 07:00 | 06:00 | 04:00 |
20.03 08:00 |
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End |
22.03 23:59 |
22.03 04:00 | 03:00 | 01:00 |
22.03 23:00 |
Launch 2
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EU (CET/UTC+1) |
NA (ET | CT | PT) |
ASIA (UTC+8) |
|---|---|---|---|
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Start |
27.03 10:00 |
27.03 07:00 | 06:00 | 04:00 |
27.03 08:00 |
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End |
29.03 23:00 |
29.03 04:00 | 03:00 | 01:00 |
29.03 23:00 |
Ares Branch Rebalancing

These changes are aimed at reducing their burst potential in close-range engagements while preserving the line’s signature mechanic and overall playstyle. Check out the patch notes for exact parameter changes.
Battle Pass Season XIX

Improved Armor Inspector

This makes the Armor Inspector equally useful for learning how to effectively tank incoming fire when driving a specific vehicle and for understanding how to penetrate enemy armor and identify weak spots.
Sound Physics Simulation
Sound physics simulation now covers nearly all Random Battle maps, making battlefield audio more immersive and informative. Sounds react to terrain and obstacles, helping you better locate enemies and allies.
The system now fully supports autocannon fire, meaning the sound physics simulation now works consistently across all vehicle types in the game.
Maneuvers: A New Season Is Coming

Gather your team, fine-tune your strategies, or join a clan to be ready to fight for leaderboard positions and powerful Tier X vehicles such as the XM60 , Object 907 , VK 72.01 (K) , and T95E6.
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EU (CET/CEST) |
NA (ET | CT | PT) |
ASIA (UTC+8) |
|---|---|---|---|
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Start |
23.03 10:00 |
23.03 05:00 | 04:00 | 02:00 |
23.03 17:00 |
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End |
05.04 11:00 |
05.04 05:00 | 04:00 | 02:00 |
05.04 17:00 |
Please note: Due to the switch to daylight saving time in some regions, local times may differ from standard time.
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Premium Account |
Downtime |
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Players with WoT Premium Account will be credited an additional 24 hours of Premium Account time to make up for the update maintenance period. |
World of Tanks servers will be down on: EU: 4.03 01:30–07:30 CET (UTC+1) NA: 4.03 02:30–08:00 (ET) | 3.03 01:30–07:00 (CT) | 3.03 23:30 – 13.01 05:00 (PT) ASIA: 4.03 02:00–07:00 (UTC+8) |
UPDATE 2.2—FULL DETAILS



So it continues as before. Useless implementations like superfluous Crew Perks and sound physics simulation. One event follows another, so the matchmaker barely has access to vehicles and still only has to match you with rotting triangles on the red line, useless lights, disgusting Clickers, and the much-loved ARES in droves. Well, at least you can now spend more money with WoT Plus Pro, that’s something, I suppose. I’m officially out. I still wish all players continued enjoyment and fun.
Nice weather is here…gb wot
Kme kme, kme You guys are killing the peasants, fuck them, I don’t know why you’re crying, you’re always crying about something, every fucking thing bothers you and it’s not good, stop playing this game and don’t waste all your time on the comments of this game..it’s very simple.stop playing and that’s it
😂
So tuff like those TCC edits
Go over to Update 2.2 Thread on World of Tanks Official Discord and suggest what other stats need to be removed.
We aware ARES changes to nerf is not eough
Who do you fu.k oround here? WG is not listenig comunity at all so FO🖕🏼😆
And the completely rotten mm, shall we talk about it?
And the completely rotten mm, shall we talk about it?
Some of the perk reworks are particularly strong on certain tanks, situational, or not such as reliable replacement. Tons of people use a med kit to remove arty’s stun effect and having Emergency perk or Stay Sharp perk is a tough choice for me as I use a med kit to remove a stun effect not habitually rather often. Some of the perks are too situational and almost worthless such as Point Blank because you know Ze Noobs are spamming gold and they miss fully aimed shots at the wall of a barn from inside the barn. Lone Wolf is okay-ish for certain tanks but the problem is there are two tanks that are often that far away from tanks… lights to tank destroyers. Artillery would make use of Lone Wolf greatly unless your artillery brethren goes to where you go. The perks are nice to have because for many players these newly introduced perks are more well suited for players compared to other perks. It is not that these perks are game breaking because they are not it is that these newly introduced perks are a far more useful option compared to what we did have previously for many players.
That Czech light tank tech tree line is a literal war crime that is as bad as defecting, shooting yourself in your foot, on purpose, to try to be discharged, and being a derelict. Anyone who plays that Czech light tank line needs to uninstall World of Tanks and download Hello Kitty Island Adventure. This game is too complicated for Czech light tank players and putting a square peg into a circle shaped hole both made out of wood would be too difficult for Czech light tank players.
Lil bro over here complaining about czech lights still, like the ares line isn’t in the game yet lmao