WoT: Update 2.0.1 Common Test

The Update 2.0.1 Common Test is here, offering a glimpse of the improvements and activities to appear in the game soon. Expect adjustments to several maps, an event bonanza that includes a fresh chapter in the Mirium saga for Halloween and new launches for Arcade Cabinet: Equalize!, Frontline, Steel Hunter, and Stronghold Maneuvers, plus more!

All features in the Common Test are currently in active development. Any values, rewards, technical characteristics, and other feature settings relevant to the Common Test are not final and may not correspond to those in the release version.

Redrawn Maps

The changes to locations include balancing corrections for Airfield and Fjords, and serious refurbishment for Erlenberg, Highway, and Overlord, changing the way these maps are played.

Erlenberg

The new version of Erlenberg features a much larger castle. You can brawl there—and, should your side succeed, you can later shoot enemies in the fields and among the buildings from there, or use the slope leading to the center of the town. The vegetation has been trimmed in many areas, including the “island” by the red line (which both sides now can try to use for flanking the enemies in the castle) and the opposite flank, which has had its topography changed to even out the teams’ opportunities. Three additional fords have appeared on the river flowing through the town.

Highway

The all-American map has gotten its fair share of alterations. The center now features more hills and vegetation, and is more welcoming for light and medium tanks; some shotlines in the area have been made less beneficial, but new ones have been opened. A gas station now lends cover when you move from the southern team’s base to the town (or vice versa), and approaching both bases across the river is safer due to reshaped terrain and rearranged vegetation. The western flank has been expanded, with new cover added.

Overlord

The changes to this map are drastic. The playable zone has been moved inland by 200 meters, eliminating most of the coastal direction (now submerged) and creating a new one on the added territory—convenient for light and medium tanks but also with TD and arty positions. The map is now more whole, offering more opportunities for interaction between different directions. The topography of the hills in the center of the location has been improved to make the chances of the teams more even.

Babylon: Forbidden Zone

The story of Mirium goes on! It’s time to meet swarms of echo tanks again, face new devious and destructive bosses, learn what happened after last year’s Babylon Project, and earn new rewards and decorations.

Arcade Cabinet: Equalize!

The popular mode will return after Update 2.0.1 for two weekends. Before that, it will be featured in Common Test 1. Expect the same light-hearted fun with buffed HP stats. However, note that Tier XI vehicles won’t be able to participate.

Steel Hunter

The tank battle royale will make a comeback after Update 2.0.1 hits, offering its unique kind of robust and thrilling gameplay that’s well familiar to tankers—but with the interface improvements that came with Update 2.0. Try them out during the Common Test!

Frontline

The 30v30 tactical action on colossal maps has many enthusiasts in the player base who can expect it to return after Update 2.0.1 with familiar rules.

Stronghold: Maneuvers

Like the modes mentioned above, the clans-only Maneuvers event has its own signature gameplay and dedicated fans of the experience and the rewards. When it returns in November, the list of coveted prizes will be different again, keeping the  XST-62 Version 2  and bringing back the  XT95/FV4201 Chieftain  after a long absence.

How to Join the World of Tanks Common Test

The Common Test offers a sneak peek at the upcoming game version before its official release. We’re eager to hear your initial thoughts on the upcoming features, new game modes, vehicles, game changes, and more. This will help us understand how the community feels about the next update and catch issues ahead of time.

Quick Start Guide

  1. Requirements: Ensure you have the Wargaming.net Game Center (WGC), the latest Common Test client, and an active World of Tanks account. Your live account progress was cloned to the Common Test server on September 17, 2025 at 00:00 (CEST) and won’t include changes made after this date.
  2. Install the Test Client:
    • Run the installer and select a different folder from your main game files.
    • Choose the test client in the WGC dropdown menu.
  3. Dive In: Test new features with increased resources. Your feedback is invaluable!

For more details, visit the Wargaming.net Game Center guide.

DOWNLOAD TEST CLIENT

Join the Common Test, try out the improvements and additions, and let us know what you think, Commanders!

4 thoughts on “WoT: Update 2.0.1 Common Test

    1. All game modes are permenant on Mir Tankov (the russian server) and nobody plays them (you need to wait ~4-5 minutes to get in a Steel Hunter or Frontline match). I saw an article somewhere on Reddit. So it’s better as it is now – seasonal releases of each mode, with a progression system with rewards, which will attract attention.

        1. Mir Tankov has everything that loud EU (non)players asking for and its all worse for it…

          How ironic…

Leave a Reply