Project Kpz. 07P(E) (🇩🇪Germany, Tier-10, HT, promotional)
Firepower:Â
• Movement dispersion (max): 0.25 (12.50) to 0.22 (11.00)Â
• Hull traverse dispersion (max): 0.25 (8.87) to 0.22 (7.80)Â
• Gun loading: from 11.51 to 10.45 sec
• Gun rate of fire: from 5.21 to 5.74Â
• Average damage per minute of 1 (APCR) projectile: from 2,190 to 2,411Â
• Average damage per minute of 2 (HEAT) projectile: from 2190 to 2411Â
• Average damage per minute of 3 (HE) projectile: from 2660 to 2928Â
All I want to know is how one is going to be able to get this; assembly shop, clan wars, or ranked (or whatever that mode is being called now). Then I’ll decide whether I care or not.
I’m actually quite surprised with its original 0.25 gun stabilization. I thought it would be 0.20 maximum because of that 420 alpha. Now even with the buff, it’s still pretty bad at 0.22.
With this kind of gun handling, its turret very likely is one true HT turret.
But nobody knows if those brilliant people at WG may come up with some brilliant ideas or not.