🇬🇧 Headshaker (TD-9, premium)
The tank is fully ready for release.
Firepower:
• Reload Time: 12.37 → 12.75 sec
• Rate of Fire: 4.85 → 4.71 rounds/min
• Accuracy at 100 m (cooled gun): 0.38 → 0.42
• Penetration (AP): 275 mm → 265 mm
• Penetration at 500 m (AP): 265 mm → 255 mm
• Penetration (HE): 220 mm → 205 mm
• Average Damage (AP): 600 → 580
• Average Damage per Minute (AP): 2,911 → 2,729
• Average Damage per Minute (HE): 3,493 → 3,388
• Average Damage per Minute (HE): 3,735 → 3,623
• Projectile Cost (HE): 6,800 → 7,200 credits
Survivability:
• Hull Armor (Front): 158.8 mm → 139.7 mm
• Hit Points: 1,700 → 1,650
General:
• Gold price: 100 → 10,550
• Removed tank tags: Secret, Test Vehicle
• Tank repair cost: 17,000 → 16,500

I have to say in all honesty, that it was completely OP in its previous state. I didn’t use HE in any battles I played on it, and I still managed to do 2.5k+ in each battle – even in those turbo defeats. Won’t gonna lie, saying that this nerf is gonna change anything – only precision change will be *a bit* noticeable when you are not cooled down.. But apart from that – this is still a beast of a TD. Also, if it stays premium – silver farming on this one will be a walk in the park.