A new map prototype codenamed “Serpentine” enters the Supertest. It is a 1,000 m × 1,000 m summer map with significant terrain elevation variability, inspired by Italy.
Serpentine: Key Areas
1) Village
Lots of covered positions and varying elevation. The shortest route to the enemy base goes through here.
2) Mountain
Connects zones 1 and 3. Exert control over the center of the map and the village from here. This zone features patches of burning grass on the slopes, with the smoke preventing spotting and adding to the concealment of vehicles that stay within it.
3) Radio station
An area designed for heavy tanks, featuring covered positions for both hull-angling and hull-down gameplay.






