A daytime lighting variant will be added to Murovanka alongside the existing pre-sunset lighting. The map will become brighter, and the mountain landscapes will stand out more clearly against the sky. At the same time, the sun will remain low enough above the horizon for the forest to continue casting rich, volumetric shadows.
For Westfield, a morning lighting setting with a light haze in the lowlands has been added, emphasizing the map’s terrain and making the scenery feel more dynamic.
The color palette will become warmer, replacing the deep green shades with soft yellow-orange tones of early morning. As a result, the viaduct and the castle atop the hill will become even more prominent visual landmarks.
Lighting conditions will be selected randomly and will be the same for all players in a battle.

what a simple yet absolutely unique change.
It refreshes the game, really.
WG, take notes on this one
nice like it
The new lighting looks fantastic and really changes the atmosphere of both máp. It’s always great to see visual improvements that make battles feel more her trees gamesimmersive!