IS-7 (HT-10, techtree)
Firepower:
• Penetration of 2nd (APCR) projectile: 303 → 310 mm
• Penetration of 2nd (APCR) projectile at 500 m: 263 → 295 mm
IS-4 (HT-10, techtree)
• Turret 1/1: IS-4M
• Gun 1/2: 122 mm D-25TS — removed
• Gun 2/2: 122 mm M62-T2
• Ammo capacity: 30 → 40
• Engine 1/1: V-12
• Engine power: 750 → 850
• Specific power: 12.33 → 13.97 hp/t
Object 430U (MT-10, techtree)
Mobility:
• Engine power: 600 → 640
• Specific power: 14.29 → 15.24 hp/t
🇩🇪 Maus (HT-10, techtree)
Mobility:
• Engine power: 1,750 → 1,950
• Specific power: 9.26 → 10.32 hp/t
Concealment:
• Concealment while moving: 0.68% → 0.74%
• Concealment while moving after firing: 0.11% → 0.12%
🇩🇪 E 50 Ausf. M (MT-10, techtree)
Firepower:
• Gun reload time: 9.20 → 8.82 sec
• Rate of fire: 6.52 → 6.80
• Average damage per minute with 1st (APCR) projectile: 2,542 → 2,653
• Average damage per minute with 2nd (HEAT) projectile: 2,542 → 2,653
• Average damage per minute with 3rd (HE) projectile: 3,325 → 3,469
Survivability:
• Hull armor: 150/80/80 → 160/80/80 mm
Mobility:
• Engine power: 1,200 → 1,300
• Specific power: 19.26 → 20.86 hp/t
🇺🇸 T57 Heavy (HT-10, techtree)
• Name changed: “T57 Heavy Tank” → “T57 Heavy”
Firepower:
• Ammo capacity: 36 → 44
Mobility:
• Engine power: 810 → 870
• Specific power: 14.88 → 15.98 hp/t
🇫🇷 AMX 50 B (HT-10, techtree)
Firepower:
• Gun elevation: +11° → +12°
• Dispersion from movement (max): 0.18 (11.70) → 0.17 (11.05)
• Dispersion from hull traverse (max): 0.18 (6.76) → 0.17 (7.45)
Mobility:
• Engine power: 1,200 → 1,300
• Specific power: 19.29 → 20.90 hp/t
• Hull traverse speed: 37.55 → 43.81 deg/s
🇬🇧 Super Conqueror (HT-10, techtree)
Mobility:
• Engine power: 950 → 1,120
• Specific power: 12.34 → 14.55 hp/t
Concealment:
• Concealment while moving: 2.28% → 2.34%
• Concealment while moving after firing: 0.43% → 0.44%
🇨🇳 WZ-132-1 (LT-10, techtree)
General:
• Tank repair cost: 20,250 → 22,950 credits
Firepower:
• Gun reload time: 10.26 → 9.01 sec
• Rate of fire: 5.85 → 6.66
• Aiming time: 1.92 → 1.73 sec
• Accuracy at 100 m: 0.40 → 0.36
• Dispersion from movement (max): 0.14 (9.10) → 0.12 (8.40)
• Dispersion from hull traverse (max): 0.14 (7.30) → 0.12 (7.51)
• Average damage per minute with 1st (APCR) projectile: 2,281 → 2,596
• Average damage per minute with 2nd (HEAT) projectile: 2,281 → 2,596
• Average damage per minute with 3rd (HE) projectile: 2,807 → 3,196
Survivability:
• HP: 1,500 → 1,700
Mobility:
• Top speed: 65 → 70 km/h
• Hull traverse speed: 52.15 → 62.58 deg/s
🇨🇿 Vz. 71 Tesák (LT-10, techtree)
General:
• Tank repair cost: 18,900 → 22,275 credits
Firepower:
• Full magazine reload time: 14.38 → 16.30 sec
• Magazine capacity: 75 → 64
• Rate of fire: 248.87 → 197.44
• Ammo capacity: 1,200 → 1,024
• Damage with 1st (AP) projectile: 12 → 16
• Damage with 2nd (APCR) projectile: 9 → 13
• Damage with 3rd (HE) projectile: 24 → 28
• Average damage per minute with 1st (AP) projectile: 2,986 → 3,159
• Average damage per minute with 2nd (APCR) projectile: 2,240 → 2,567
• Average damage per minute with 3rd (HE) projectile: 5,973 → 5,528
• Damage to modules with 1st (AP) projectile: 6 → 8
• Damage to modules with 2nd (APCR) projectile: 4 → 6
• Damage to modules with 3rd (HE) projectile: 12 → 14
• Cost of 1st (AP) projectile: 32 → 40 credits
• Cost of 2nd (APCR) projectile: 36 → 52 credits
• Cost of 3rd (HE) projectile: 40 → 48 credits
Survivability:
• HP: 1,400 → 1,650
🇨🇳 WZ-111 model 5A (HT-10, techtree)
Mobility:
• Engine power: 750 → 850
• Specific power: 15.00 → 17.00 hp/t
In total, changes affected 350+ techtree tanks.
source: https://t.me/Wotclue_eu/14074

Thank god the concealment of the Maus was buffed. Now I can hide with this tank everywhere!
It’s funny how these posts about buffs and nerfs get absolutely no traction, attention and comments, because almost everyone who is active on TAP, is in the Closed Test and knows everything already 😀
They nerfed the Tesak?!?
HAHAHA
The worst light line gets nerfed instead of buffed
WG at its best!
What are you talking about they buffed it, read all the stats. DPM has been increased, module damage increased and hitpoints increased.
I bet it will be the next light to get his level 11 in the next batch