❗On June 4, the bug causing the actual gun position of destroyed vehicles to not match the displayed position will be fixed.
Main Changes
Arcade Cabinet
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The Equalize! event has been added.
Battle Pass
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Core Vehicles and other resources for Battle Pass Season XVII have been added.
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Some technical improvements have been made.
Steel Hunter
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Rating-based matchmaking is enabled for both solo and Platoon battles.
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A progressive 2D style can be earned through event progression.
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Players can search for Random Platoons; optional voice chat is available for all Platoon types.
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When the event ends, all remaining Steel Seals will be removed from players’ accounts.
3D Attachment Slots
Customization slots for 3D attachments have been added to the following vehicles:
U.S.S.R.
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T-54
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K-91-PT
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IS-3-II
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Object 263
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Object 705
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T-54 ltwt.
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ST-I
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SU-14-2
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ISU-152K
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ISU-122-2
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IS-6
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ISU-152
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ISU-130
Germany
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Tiger-Maus
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Spähpanzer Ru 251
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Ferdinand
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Indien-Panzer
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VK 100.01 (P)
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Kampfpanzer 07 RH
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Panther II
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Panther mit 8,8 cm L/71
U.S.A.
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T49
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T54E1
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TS-60
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TS-5
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T32
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M54 Renegade
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T28 Prototype
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XM66F
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ASTRON Rex 105 mm
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M-III-Y
France
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AMX M4 mle. 51
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AltProto AMX 30
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AMX Canon d’assaut 105
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Panhard EBR 75 (FL 10)
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AMX M4 mle. 49
U.K.
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FV3805
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Caernarvon
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Gonsalo
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Centurion Mk. I
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FV207
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Caliban
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Centurion Mk. 5/1 RAAC
China
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BZ-68
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BZ-58-2
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WZ-111G FT
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WZ-120-1G FT
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122 TM
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Type 59
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BZ-166
Japan
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Type 68
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Type 61
Czechoslovakia
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TT-130M
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TNH 105/1000
Poland
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CS-59
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50TP prototyp
Sweden
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Emil II
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UDES 03 Alt 3
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UDES 14 Alt 5
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Emil I
Italy
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Progetto C50 mod. 66
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Progetto CC55 mod. 54
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SMV CC-64 Vipera
Vehicles Added
Czechoslovakia
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Vz. 60S
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SDT-58 Vlkodav
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SZDV Vz. 50
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Vz. 62 Jasan
Germany
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E 65 Zwilling
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Windhund
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Schwertwal
Known Issues
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Postmortem mode sometimes shows vehicle armor exceeding penetration value despite successful penetration.
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Loading screen may appear during battle in some cases.
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Shell icon highlight sometimes remains in “reloading” state after salvo fired from double-barreled vehicles.
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Gun may exceed maximum elevation angle when switching between Siege and Travel modes.
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WoT Plus subscription status sometimes does not update after cancellation.
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In Postmortem mode, damage log may stop scrolling, displaying only the four most recent events.
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Achievements for researching vehicles are sometimes not awarded.
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Some vehicles missing from the Hall of Fame.
Fixed Issues and Improvements
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Fixed mismatch between actual and displayed gun positions on destroyed vehicles.
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Fixed incorrect calculation of the Close Combat perk effect with 0% XP in vehicle characteristics.
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Fixed incorrect View Range calculation in vehicle characteristics when hovering over perks in the perks training section.
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Fixed missing national emblems on player vehicles in Topography battles.
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Fixed crashes when rewinding or restarting replays.
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Fixed Polished Lens directive tooltip not showing as active when combined with certain equipment.
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Fixed missing crashed plane parts on minimap during Prokhorovka random event.
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Fixed delayed red smoke display during Prokhorovka random event.
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Fixed incorrect behavior of some elements in the Nemesis 3D style.

Suddenly that whole boring patch without any real content apart from the arcade cabinet (rest is just usual stuff, battlepass, front, etc) – is much more interesting 😀
4 czech tanks added, plus the medved in the lootboxes, yet no new tech tree.
the incompetence, the greed, amazing.
yes, one is a casemate td, not the point.
People keep buying premiums so WG will carry on selling them!
I am actually wondering aswell. Is it possiible CZ now has the “best” Premium to tech tree ratio?
But in any case- yes, they should have made a new line there. I assume it may be CZ TDs as they have a few premiums there now. Guess we will see.
It seems this year WG doesnt want 100%ers to have anything new to grind for until august. So be it – less wot more time for switch 2 😉
so all the new tanks are premiums or what the fact?
jep. possibly for the Asian Lootboxes in the summer event.
WG didnt announce any new tech tree lines so far for the year.maybe they want us to farm tier 11 from august…I wont 😀
In any case, no new tech tree (this patch) no balancing (this patch) but at least important bugfixes
Fixed incorrect View Range calculation in vehicle characteristics when hovering over perks in the perks training section.
Maybe then it will be correct ingame aswell finally 😀
Teir 11 comes in September with server merge