WoT Supertest: Fjords Map Changes

To improve gameplay, the following balance changes have been made:

1,

New positions have been added that allow for direct fire between medium tanks of both teams and toward other parts of the map. The unplayable area has been reduced.

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2,

Additional close-combat positions have been introduced in the northern part of the map. The unplayable area has been reduced.

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3,

New scouting positions for light tanks have been added for both teams.

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4,

The unplayable area has been reduced; mountain height lowered; part of the mountain removed; and a shorter route to the medium and light tank positions has been added for the eastern team.

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5,

The position in squares D7–E8, commonly used by tank destroyers and lightly armored vehicles, has been modified: its influence has been slightly increased and visibility improved.

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6,

A new position has been added, similar to the one in square E5. The ability to fire at heavy tanks in square G6 has been removed.

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7,

An unstable position on the hill has been removed.

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8 thoughts on “WoT Supertest: Fjords Map Changes

    1. To be honest, if it’s going to be balanced, I’m completely fine with this. Because Fjords has been one of the mose unbalanced maps in the game for years.

  1. They get on my nerves with their constant map changes! Bring new maps and not change old shit maps endless!

  2. They finally sorted the shop vehicles page today lol

    For months the “permanent offers” have been invisible to anyone not logged in hehe

    When you make too much money, things can get pretty lackadaisical

  3. Never worry about “unbalanced” maps

    The Matchmaking is so bad the map balance is irrelevant

    Rate this battle !
    This battle was a fkg joke!

  4. People want new maps but these changes are essentially turning old maps into new ones with how little in common they have old vs new

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