Main Changes
New Branch of Japanese Heavy Tanks
Six new heavy tanks (from Tier V to Tier) have been added:
- Tier V—Mitsu 108
- Tier VI—Type 3 Ju-Nu
- Tier VII —Type 4 Ju-To
- Tier VIII—Type 57
- Tier IX—Type 68
- Tier Х—Type 71
Frontline
The dynamic battle scenario system has been introduced. Frontline battles will now use one of the following three battle scenarios at random:
- Standard Battle: A scenario with standard Frontline rules.
- Operational Support: A scenario with reduced Combat Reserve cooldown.
- Twist of Fate: A scenario where players choose between sets of random Reserves with the opportunity to improve them to Level IV.
Zone markers on maps have been changed to help players see more clearly which zones have been captured and which remain dangerous.
Additional issues in the mode have also been fixed.
Onslaught
The Season of the Crimson Pegasus has been added.
The Onslaught Shop has been added.
New modifiers have been added:
- Dispersion at 100 m has been reduced by 0.15.
- Time remaining visible has been decreased from 10 seconds to 3 seconds.
- Proximity spotting radius has been decreased from 50 meters to 25 meters.
New content has been added for the Season of the Crimson Pegasus:
- Progressive 2D Style: “Heavenly Horse (Crimson)”, including a new set of decals, emblems, inscriptions, and camouflage patterns.
- Dog Tag Backgrounds: Iron, Bronze, Silver, Gold, Champion, and Legend.
- Nickname Stripe: “By Zeus’s Will”.
- Badges: “Bronte” and “Astrape”.
- Medal: “Steed of the Gods”.
- The following rental vehicles have been added: AMX M4 mle.54 7×7, CS-63 7×7, Controcarro 3 7×7.
Other changes:
- New maps have been added: Oyster Bay, Studzianki, and Outpost.
- The locations of the Points of Interest on the Overlord and Ensk maps have been changed.
- Some objects on the Overlord, Glacier, Ghost Town, Airfield, and Klondike maps have been changed.
- The Himmelsdorf map has been temporarily removed from the roster for redevelopment.
Module Research
Now, if a player has enough Combat XP to research a module or vehicle, a special marker will be displayed on the Research button.
Game Settings for New Players
Within the update, certain standard settings have been changed for some new players.
General chat
The general chat in the Garage has been disabled.
Changes to Technical Characteristics of Vehicles
U.S.S.R.
The following vehicle has been added for testing by Supertest players: Object 701
BT-2
- Dispersion during movement and on hull traverse with the BT-2 suspension has been increased by 10%
- Dispersion during movement and on hull traverse with the BT-5 suspension has been decreased by 20%
BT-5
- Load capacity of the BT-5 suspension has been changed from 10.720 to 10.800 kg
- The 12LL radio has been replaced with the 10R radio and demounted to the Depot
- Number of shells in the magazine of the 37 mm automatic OKB-2 gun has been changed from 5 to 6
- Penetration of the UBR-243P shell for the 45 mm 21-KMT gun has been changed from 90 to 109 mm
- Penetration of the UBR-243 shell for the 45 mm 21-KMT gun has been changed from 55 to 67 mm
- Dispersion during movement and on hull traverse with the BT-5 suspension has been decreased by 21%
- Dispersion during movement and on hull traverse with the BT-5U suspension has been decreased by 23%
- Dispersion of the 45 mm 21-KMT gun has been changed from 0.39 to 0.38 m
- Dispersion of the 45 mm 21-KMT gun after firing a shot has been decreased by 14%
- Aiming time of the 45 mm 21-KMT gun has been changed from 2.4 to 2 s
- Reloading time of the 37 mm automatic OKB-2 gun in the BT-5 turret has been changed from 5.2 to 7 s
- Aiming time of the 37 mm automatic OKB-2 gun in the BT-5 turret has been changed from 2.7 to 2 s
- Dispersion of the 37 mm automatic OKB-2 gun in the BT-5 turret has been changed from 0.46 to 0.42 m
- Dispersion of the 37 mm automatic OKB-2 gun in the BT-5 turret after firing a shot has been decreased by 62%
- Reloading time of the 37 mm automatic OKB-2 gun in the BT-7 shielded turret has been changed from 5 to 6.5 s
- Aiming time of the 37 mm automatic OKB-2 gun in the BT-7 shielded turret has been changed from 2.5 to 1.9 s
- Dispersion of the 37 mm automatic OKB-2 gun in the BT-5 shielded turret has been changed from 0.45 to 0.4 m
- Dispersion of the 37 mm automatic OKB-2 gun in the BT-5 shielded turret after firing a shot has been decreased by 57%
Germany
The following vehicle has been added for testing by Supertest players: BT-42
The following vehicle has been added for testing by Supertest players: Tiger II (T)
Jagdpanzer 38(t) Hetzer
- Hull armoring has been worsened—thickness of the lower glacis plate has been decreased
- Reloading time of the 10,5 cm Stu.H. 42 L/28 gun has been changed from 8.6 to 9.8 s
- Aiming time of the 10,5 cm Stu.H. 42 L/28 gun has been changed from 1.7 to 2.3 s
Pz.Kpfw. III Ausf. J
- The 3,7 cm Kw.K. 36 L/46.5 and 2 cm Flak 38 guns have been replaced with the 5 cm Kw.K. 38 L/42 gun and stored at the Depot
- Load capacity of the Pz.Kpfw. III Ausf. J suspension has been changed from 19.250 to 19.850 kg
Pz.Kpfw. III Ausf. E
- The order of module research has been changed
- The 2 cm Kw.K. 38 and 2 cm Flak 38 guns have been replaced with the 3,7 cm Kw.K. 36 L/46.5 gun and stored at the Depot
- The FuG Spr. 1 radio has been replaced with the FuG 7 radio and stored at the Depot
- Damage of the Pzgr 36 and Pzgr 40 shells for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 36 to 45 HP
- Damage of the Sprgr 18 shell for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 42 to 60 HP
- Penetration of the Pzgr 36 shell for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 40 to 52 mm
- Penetration of the Pzgr 40 shell for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 74 to 80 mm
- Dispersion of the 3,7 cm Kw.K. 36 L/46.5 gun in the Pz.Kpfw. III Ausf. A turret has been changed from 0.46 to 0.43 m
- Dispersion of the 3,7 cm Kw.K. 36 L/46.5 gun in the Pz.Kpfw. III Ausf. E turret has been changed from 0.46 to 0.42 m
- Dispersion of the 3,7 cm Kw.K. 36 L/46.5 gun after firing a shot has been decreased by 25%
- Load capacity of the Pz.Kpfw. III Ausf. D suspension has been changed from 15.450 to 16.800 kg
Leichttraktor
- The 3,7 cm Kw.K. 36 L/46.5 gun has been replaced with the 3,7 cm Kw.K. 36 L/46.5f gun (with the same characteristics) and stored at the Depot
Pz.Kpfw. II Luchs
- Damage of the Pzgr 36 and Pzgr 40 shells for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 36 to 45 HP
- Damage of the Sprgr 18 shell for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 42 to 60 HP
- Penetration of the Pzgr 36 shell for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 40 to 52 mm
- Penetration of the Pzgr 40 shell for the 3,7 cm Kw.K. 36 L/46.5 gun has been changed from 74 to 80 mm
U.S.A.
M2 Light Tank
- The order of module research has been changed
M3 Stuart
The order of module research has been changed
The SCR 506 radio has been replaced with the SCR 210 radio and stored at the Depot
The 20mm Hispano-Suiza gun has been replaced with the 37 mm Gun M5 and stored at the Depot
Load capacity of the Stuart E1 suspension has been changed from 12.500 to 12.800 kg
- Dispersion during movement and on hull traverse with the Stuart E1 suspension has been increased by 25%
- Dispersion during movement and on hull traverse with the Stuart E2 suspension has been decreased by 20%
- Dispersion of the 37 mm Gun M5 in the D37812 turret has been changed from 0.46 to 0.43 m
- Aiming time of the 37 mm Gun M5 in the D37812 turret has been changed from 2.1 to 1.9 s
- Dispersion of the 37 mm Gun M5 in the D37812 turret after firing a shot has been decreased by 25%
- Dispersion of the 37 mm Gun M5 during traverse of the D37812 turret has been decreased by 25%
- Dispersion of the 37 mm Gun M5 during traverse of the D39273 turret has been decreased by 17%
- Dispersion of the 37 mm Gun M5 in the D39273 turret has been changed from 0.46 to 0.42 m
- Dispersion of the 20mm Hispano-Suiza gun in the D37812 turret has been changed from 0.5 to 0.46 m
- Dispersion of the 20mm Hispano-Suiza gun in the D39273 turret has been changed from 0.5 to 0.45 m
M5 Stuart
- Penetration of the AP M74 shell for the 37 mm Gun T16 has been changed from 56 to 65 mm
- Penetration of the APC M51 shell for the 37 mm Gun T16 has been changed from 78 to 87 mm
- Dispersion during movement and on hull traverse with the VVSS T16E3 suspension has been decreased by 28%
- Dispersion during movement and on hull traverse with the VVSS T36E8 suspension has been decreased by 24%
- Dispersion of the 37mm Gun M6 in the M5A1 turret has been changed from 0.42 to 0.4 m
- Dispersion of the 37 mm Gun T16 in the M5A1 turret has been changed from 0.42 to 0.38 m
- Dispersion of the 37 mm Gun T16 in the M5 turret has been changed from 0.42 to 0.4 m
- Dispersion of the 37 mm Gun T16 after firing a shot has been decreased by 40%
- Clips for the 37 mm Gun T16 have been removed
- Time for loading between shots in the magazine of the 37 mm Gun T16 has been changed from 0.67 to 0.5 s
U.K.
The following vehicle has been added for testing by Supertest players: Nemesis
The following vehicle has been added for testing by Supertest players: Charioteer Nomad
Valentine
- Power of the AEC 190 engine has been changed from 131 to 145 h.p.
- Power of the GMC 6004 6-71S engine has been changed from 138 to 155 h.p.
- Hull armoring has been worsened
- The WS No. 19 Mk. I radio has been replaced with the WS No. 9 radio and stored at the Depot
- Load capacity of the Valentine Mk. I suspension has been changed from 16.500 to 18.600 kg
- Research cost of the AEC 190 engine has been changed from 180 to 150 XP
- Research cost of the GMC 6004 6-71S engine has been changed from 700 to 350 XP
- Research cost of the GMC 6004 6-71A engine has been changed from 800 to 400 XP
Matilda
- Armoring of the Matilda Mk. IIA and Matilda Mk. IIA* turrets has been worsened—thickness of the commander’s cupola has been decreased
Bishop
- Power of the AEC 190 engine has been changed from 131 to 145 h.p.
- Power of the GMC 6004 6-71S engine has been changed from 138 to 155 h.p.
Valentine AT
- Power of the AEC 190 engine has been changed from 131 to 145 h.p.
- Power of the GMC 6004 6-71S engine has been changed from 138 to 155 h.p.
China
Type 2597 Chi-Ha
- The order of module research has been changed
- The Type 3 Otsu radio has been replaced with the Type 96 Bo radio and stored at the Depot
- Aiming time of the 57mm Gun Type 97 in the Type 97 turret has been changed from 2.3 to 1.9 s
- Aiming time of the 57mm Gun Type 97 in the Type 97-Kai turret has been changed from 2.3 to 1.8 s
- Dispersion of the 45 mm 20K gun in the Type 97 turret has been changed from 0.46 to 0.43 m
- Dispersion of the 45 mm 20K gun in the Type 97-Kai turret has been changed from 0.46 to 0.42 m
- Research cost of the Type 100 V-12 W engine has been changed from 700 to 350 XP
- Research cost of the Type 100 V-12 A engine has been changed from 850 to 500 XP
VAE Type B
- The order of module research has been changed
Japan
Type 97 Chi-Ha
- Aiming time of the 5,7 cm Gun Type 97 in the Type 97 Chi-Ha turret has been changed from 2.3 to 1.9 s
- Aiming time of the 5,7 cm Gun Type 97 in the Type 97 Chi-Ha Shinhoto turret has been changed from 2.3 to 1.8 s
Czechoslovakia
The following vehicle has been added for testing by Supertest players: TT-130M
Known Issues
- Time for loading between shots is displayed during the last shell of the magazine in autoreloader vehicles .
- When zooming out with the Enable Commander Camera option enabled, the outline of a vehicle partially covered by foliage is distorted and then disappears.
- When the crew is stunned, the Small First Aid Kit can be used on an uninjured crew member.
- In some cases, the sequence of events in the damage log may be distorted.
- In some cases, falling trees fall through the terrain.
- Upon successful completion of the Alliance-14 mission in the Chimera operation, the failed mission icon is displayed after the battle.
- The Battle Results screen is missing an entry for completion of the last mission in a series.
- There is no voice notification when an enemy vehicle is destroyed.
- When switching to Sniper mode on high graphics settings and zooming in on foliage, the FPS (frames per second) rate may decrease.
- The ammo rack detonation icon is repeatedly displayed above vehicles destroyed beyond the draw circle when these vehicles enter the player’s draw circle radius.
- During replays, vehicles do not make engine or track sounds.
- When an SPG’s Artillery Aim is hovered over an enemy vehicle located beyond the player’s draw circle, and the vehicle is then destroyed, the animation of its ammo rack detonation is displayed.
- When antialiasing is enabled with standard graphics, the silhouette of the player’s vehicle turns green in some cases.
- On some Frontline mode maps, it is possible to drive inside structures at their bases.
Fixed Issues and Improvements
- Fixed the issue of the Leave Battle window not being closed upon pressing Enter.
- Fixed the issue of the filter working incorrectly in the Missions section.
- Fixed the issue of Swedish tank destroyers with Siege mode automatically turning the hull when immersed in water.
- Fixed the issue of progressive decals being displayed incorrectly on the CS-63 when the Błyskawica 3D style is applied.
- Fixed the issue of the crew member slot becoming empty after replacing the corresponding crew member with a newly recruited female crew member.
- Fixed the issue of the number of available Combat Reserve Points remaining the same after purchasing a Reserve in the Frontline mode.
- Fixed the issue of the map window not being displayed upon pressing M in the Frontline mode.
- Fixed the issue of the Random Events that occurred being displayed incorrectly when fast-forwarding/rewinding Random Battle replays.
- Fixed the issue of the visual models of vehicle parts being displayed incorrectly when zooming in/out after destruction of the Panhard EBR 105 with the Hot Rod 3D style applied and the Bat.-Châtillon Bourrasque with the 1998 ZZ 10 3D style applied.
- Fixed the issue of Frontline interfaces being available even if the event was inactive.
- Fixed the issue of Combat Reserve interfaces (aims, timers, etc.) being displayed incorrectly during Frontline replays.
- Fixed the issue of the Ju-Nu’s antenna disappearing when zooming out.
- Fixed the issue of the Battle! button being locked when acceptance of an invitation to a Platoon is unsuccessful.
- Fixed the issue of the Technical Engineer: U.S.A. and Technical Engineer: U.S.S.R. awards not being credited upon fulfilling the corresponding requirements.
- Fixed the issue of British wheeled vehicles continuing to move forward with the handbrake pressed.
- Fixed the issue of Swedish tank destroyers having a difference in gun position on the client/server when in the Siege mode.
- Fixed the issue of turrets from destroyed vehicles moving across the map surface.
- Fixed the issue of the tooltip not being displayed in some cases when the cursor is hovered over the vehicle module icon on the damage panel.
- Changes have been made to the terrain and objects to prevent (among other things) vehicles from getting stuck and driving into non-playable areas on the following maps: Cliff, Klondike, Glacier, and Abbey.
- Fixed the issue of the radial progress bar for Tactical Skill recharge not being displayed on the minimap in the Onslaught mode.
- Fixed the issue of microphone activation being incorrectly displayed on the team panel.
- Fixed some UI issues.