Type 63 is a tier VIII heavy Japanese tank
Features of the new vehicle:
- Double aiming mechanics
- Hydropneumatic suspension
- Excellent gun depression
- Strong oscillating turret
The Type 63’s gun heats up when firing. After it’s fully cooled down, its accuracy improves until the next shot.
The gun’s cooling down time is longer than its reload time. This means when the gun is loaded but has not cooled down, then the improved accuracy isn’t activated.. When the improved accuracy activates, the player sees a second aiming circle, which is smaller, brighter, and more noticeable. This is the circle that will determine the shooting accuracy. After the second circle appears, it will still take some time for the gun to fully aim to its maximum available accuracy.
You can shoot immediately after reloading and not wait for improved aiming if you need to cause damage quickly, for example, at close range. But if you want to deliver a more precise shot at medium or long range, it’s better to wait.
The thickness of the frontal turret armor plates reaches 175 mm. The hull is protected more modestly: 80 mm in the front. Its total durability is 1,400 HP. The top speed is 35 km/h with a specific power of 15.4 hp/t.
The tank is armed with a 105 mm gun causing 360 HP of damage per shot. Its standard shell penetrates 230 mm of armor, while its special shell penetrates 290 mm. The dispersion is 0.28 m, and the aiming time is 2.5 s. The reload time is 10.5 s. Its view range is 380 m.
The tank’s hydropneumatic suspension, excellent gun depression, and strong oscillating turret make it a very dangerous opponent when it plays from hull-down positions. Additionally, the double aiming system offers a choice between high damage per minute and low dispersion depending on the combat situation.
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