Based on the Common Test results and your feedback, we’ve determined that the combat modifiers mentioned in this article will create a positive impact on combat dynamics and the effectiveness of role skills, and achieve our goal of enabling you to experiment with more vehicle choices and unconventional tactics.
Therefore, we will be including them in the upcoming Season of the Crimson Griffin, and will continue to monitor and make the necessary adjustments as the season progresses.
Latest Onslaught Patch Notes
The number of available pings on the minimap has been reduced for solo and Platoon players.
Role Skills have been reworked:
One for All
- The bonus to the major qualification level for each allied vehicle in other roles in battle has been decreased from 4/7.5/11% to 3/6.5/10%.
- The skill duration has been decreased from 20 to 15 seconds.
- The maximum distance for causing damage and resetting the skill duration timer has been decreased from 200 to 150 m.
Note: Values and various characteristics that are relevant for the Common Test are subject to change after their release on the live servers.