New vehicles of the Steel Hunter 2022 Mode



Commander: Tao He
“I have already won. You will realize it soon.”
Skills: Sixth Sense, Eagle Eye, Deadeye.
Unique skills Acid Shell: Single-time use 45 Cooldown (s)
When in use: Adds corrosive properties to the shell. Upon causing damage to an enemy’s vehicle, the shell applies a temporary effect to it, causing additional damage over time. Repair Kit removes the effect.
Can be found on the battlefield

Battlefield Robot: Single-time use 90 Cooldown (s)
When in use: Calls in an autonomous tank equipped with an Identification Friend or Foe system that will pursue and attack the nearest enemy. This tank can be destroyed.
Can be found on the battlefield



Commander: Jan Mazur
“There is no time for manners.”
Skills: Sixth Sense, Snap Shot, Smooth Ride.
Unique skills – Electric Discharge: Single-time use 40 Cooldown (s)
When in use: Creates a zone where a series of electric discharges strike with high frequency. Each discharge causes damage and reduces vehicle mobility within the ability’s area of effect.
Can be found on the battlefield

Surging Fervor: Single-time use 90 Cooldown (s)
When in use: As the aiming and stabilization values decrease for a certain period of time, each penetrating hit increases damage done to enemy vehicles with shells. Damage can be increased up to five times. Hits with no damage and misses reset the damage parameter to its base value.
Can be found on the battlefield


Commander: Oliver Lund
“Everything is going according to plan.”
Skills: Sixth Sense, Designated Target, Intuition.
Unique skills – Ring of Fire: Single-time use 45 Cooldown (s)
When in use: Envelops the enemy vehicle in a fiery aura that causes damage and reduces vehicle mobility within the ability’s area of effect.
Can be found on the battlefield

Adaptive Armor: Single-time use 90 Cooldown (s)
When in use: Instantly restores a portion of the vehicle’s hit points. Throughout the ability’s duration, all incoming damage from shells and combat abilities will be accumulated and converted into hit points. Once the ability runs out, it will restore a portion of the player’s and allied vehicles’ hit points within a certain radius, which depends on the damage received. Damage received from the zone and during impact is not counted.
Can be found on the battlefield

 

 

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