Progetto C50 mod. 66. Stats with crew at 100%:
Ground resistance:
- For Progetto C50 tipo A suspension:
1,4 / 1,5 / 2,5Â 1,1 / 1,7 / 2,5 - For Progetto C50 tipo B suspension:
1,3 / 1,4 / 2,3Â 1,1 / 1,2 / 2,3
With the Progetto C50 tipo 3 (top) turret installed:
Gun: 120 mm Cannone da 120/62
Rate of fire: 5,69Â Â 4,81 rounds/minute
Damage per minute: 2 276Â Â 1 926
Damage per minute for HE shells: 2 930Â Â 2 479
One shell reload time: 16,3 / 14,38 / 10,55 s  15,34 / 13,42 / 12,46 s
Gun: 105 mm Cannone da 105/76
Rate of fire: 6,26Â Â 5,21 rounds/minute
Damage per minute: 2 003Â Â 1 669
Damage per minute with HE shells: 2 628Â Â 2 190
One shell reload time: 15,34 / 13,42 / 11,51 / 9,59 s  14,38 / 13,42 / 12,46 / 11,51 s
Complete reload time: 49,86 s  51,77 s (Time between firing the last shell in the magazine and loading a new magazine)
Gun: 105 mm Cannone da 105/71
Rate of fire: 6,26Â Â 5,21 rounds/minute
Damage per minute: 2 003 Â 1 669
Damage per minute with HE shells: 2 628Â Â 2 190
Reload time between autoloader shots: 4,0 s  3,0 s
One shell reload time: 14,38 / 12,46 / 9,59 s  13,42 / 12,46 / 11,51 s
Complete reload time: 36,43 s  37,39 s (Time between firing the last shell in the magazine and loading a new magazine)
Accuracy at 100 m: 0,36Â Â 0,35
With Progetto C50 tipo 1 (stock) turret mounted:
Gun: 105 mm Cannone da 105/76
Rate of fire: 6,26Â Â 5,21 rounds/minute
Damage per minute: 2 003Â Â 1 669
Damage per minute with HE shells: 2 628Â Â 2 190
One shell reload time: 14,38 / 12,46 / 9,59 s  13,42 / 12,46 / 11,51 s
Complete reload time: 36,43 s  37,39 s (Time between firing the last shell in the magazine and loading a new magazine)
Gun: 105 mm Cannone da 105/71
Rate of fire: 6,26Â Â 5,21 rounds/minute
Damage per minute: 2 003Â Â 1 669
Damage per minute with HE shells: 2 628Â Â 2 190
One shell reload time: 14,38 / 12,46 / 9,59 s  15,34 / 13,42 / 11,51 s
Complete reload time: 36,43 s 40,27 s (Time between firing the last shell in the magazine and loading a new magazine)
Aiming time: 2,49 s  2,30 s
Aim spread:
- during vehicle movement:
0,2Â Â 0,22; - during vehicle rotation:
0,2Â Â 0,22; - at the maximum vehicle speed:
9,0ÂÂ 9,90; - at the maximum vehicle rotation speed:
5,84Â 6,42.
Jesus christ, stop nerfing the poor thing, it’s already dead!
why is it dead? it looks well balanced to me, compared to other HTs
The tier 9 despite this nerf still has a lot more dpm than the tier 10 lol