War Thunder: M14/41: Smooth Start

src:

https://warthunder.com/en/news/5910-development-m14-41-smooth-start-en

The M14/41 is a further development of the Italian M13/40 medium tank, intended to replace its mechanically flawed predecessor. Soon, tankers will get the chance to support their allies with the M14/41, coming to War Thunder as part of the Italian ground forces tree with update 1.85!

Briefly: A lightly armored medium tank of the lower ranks, equipped with a 47mm AT gun.

 

After the extensive use in Yugoslavia, Greece and North Africa uncovered numerous mechanical and reliability problems with the M13/40 tank, Italian engineers set out to address these issues. Instead of developing a whole new vehicle which would replace the flawed M13/40, engineers at Fiat-Ansaldo decided to instead further develop and improve the M13/40’s design and solve the various issues along the way. As a result, the new M14/41 was developed. Closely resembling its predecessor, the M14/41 was hard to distinguish from its predecessor as most of the changes and improvements were made to the vehicle’s internals. Improvements included a new, slightly more powerful engine and transmission, improved air filters and electrics as well as several other changes. Production was quickly approved and began in August 1941, with existing M13/40 hulls simply being upgraded to the M14/41 standard. The first units arrived to frontline troops in North Africa by the end of the year, but only saw limited service in that theatre. The M14/41 was produced for only a short period of time, but close to 700 units were made.

In War Thunder, the M14/41 will await tankers at rank II of the Italian ground forces tree, coming to the game with update 1.85. Being very comparable to other tanks at its rank, the M14/41 will perfectly suit both new and experienced tankers, climbing up the ranks of the Italian ground forces tree.

Armed with a 47mm anti-tank gun of Austrian origin, the M14/41 is well-equipped to deal with the vast majority of opponents it will come across. However, the cannon does start to suffer from a noticeable decrease in penetration power at ranges in excess of 500m. Therefore, engaging targets at short ranges is where the 47mm cannon will provide the best results.

Fun Fact: A limited number of captured M14/41s were also briefly in service with British and Australian troops.

When it comes to moving around on the battlefield, the M14/41 won’t exactly be spearheading the attack, but it also won’t lag behind its allies. Powered by a 125 horsepower diesel engine, the M14/41 can reach a maximum top speed of 33 km/h. Such average mobility, paired up with firepower best suited for close range engagements results in a tank that’s best suited for supporting its allies in the thick of the fighting.

Being in the thick of the fighting however, requires a certain level of armor protection in order to prevent the vehicle from quickly being knocked out. However, like many vehicles at its rank, the M14/41 isn’t particularly well armored, with it’s armor going up to 30mm at its strongest (in the turret front plane up to 45 mm). While this will prove sufficient at protecting the vehicle from heavy machine gun fire, anti-tank cannons won’t have a hard time punching holes in the M14/41’s armor plates.

As such, future commanders of this machine should avoid needlessly exposing themselves to enemy fire and should make the most out of any sort of cover surrounding them. Failing to do this will likely cause a quick demise, as a single penetrating hit can knock out all 4 crew members in one go!

The M14/41 will become available as part of the second rank of the Italian ground forces tree, coming to War Thunder with the upcoming update 1.85. In the meantime, stay tuned to the news to find out what else is coming in the next major update to the game. Until then, tankers!


The War Thunder Team

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3 thoughts on “War Thunder: M14/41: Smooth Start

  1. I don’t know why they would make the machine gun on top not swivel back and forth, It is like that on the P40 premium as well, and looking at the mount it cant, so what would be the purpose when you already have a coaxial.

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    1. In Warthunder you have control over all your guns, this means that where you are aiming and if the position of the gun allows it, you get to fire your mgs, and so, as to not confuse the players and add more trouble than it’s worth aiming the thing, the top mounted machine guns don’t swivel around. You need them to spot stuff, use them to scare off fighters or CAS and to kill the exposed crew in some of the vehicles.

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      1. Yes I understand this, I am rank 95 in the game, I am talking about the pintle mount doesn’t turn side to side like the 50 Cal on top of the Sherman’s and American heavies, but thanks for the response

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