World of Warships Blitz? Or is it…

I decided to repost this (with permission) because there is no way anyone can better cover this subject.


Hi Admirals,

Today we see the release of World of Warships Blitz. But don’t be so happy yet. It used Unity. which means I have totally no idea how to mod it.

That’s one of the two bad news. The second bad news…… the game itself.

Welcome to World of Warships Blitz or as I call it “Because it’s too much effort to make a new game so we copied another game and Whore-Gay-Ming-ified it and released it”.

What does that even mean, Maddox? Good question, Lemme test your intellengence, tell me how the following screenshots of the two games are similar? (Another game which was released for at least 9 months)

Now tell me the differences….. except the WoTB like interface. any? yeah….. I think it’s pretty apparent, right?

I can’t believe I waited so long and went a bit crazy, just for this.

It seems people are still not convinced that Senkan Strike and WoWsB are basically the same game. With WoWsB as the newer game, in this case WG made the “CopyCat” but people are actually blaming the devs of Senkan Strike for being copycats. I will start the discussion by telling you guys the Game Engines used.

Game Engines used by WG:

World of Tanks: BigWorld Engine
World of Warships: BigWorld Engine
World of Tanks Blitz: Dava Engine (a cross platform game engine made by WG and Dava Consulting, and they are still maintaining the Game Engine updates till this day, has higher performance compared to many of the current game engines that support multi platform games, highly mod friendly)
World of Warships Blitz: Unity (worse performance compard to Dava Engine hard to mod)

Game Engine by Senkan Strike: Unity.

Wait. Why would WG ditch the amazing Dava Engine that took them so long to develop, and instead use a game engine that has worse performance, and which is hard to mod? I mean, I don’t really care if it’s hard to mod, but worse performance? I feel like WoWsB has an average fps of 40, crashed quite a lot while I played, while I can easily feel the 60fps, without game crashes or sudden lag even with mods in WoTB.

The fact that WG chose to use Unity, it’s already suspecious enough, but the exactly same engine as Senkan Strike?

Well, Here we go. War Thunder, Armored Warfare, they both ripped off WoT, according to your logic. but why is the gaming community not mad about it?

Moreover, If we only talk about MOBILE PLATFORM, it’s apparent that Senkan Strike was the earlier game compared to WoWsB, and it’s WG who actually ripped off Senkan Strike. I’ll see if you are able to repeat the same sentence with the same face after the following few pictures.

Next, the Game Files. What’s up with the game files? Thanks to Freewheeler, I am able to get my hands on both Senkan Strike game files and WoWsB Game Files.

Either one of them is WoWsB and the other one is Senkan Strike, I can’t even tell them apart anymore:

Left: Senkan Strike, Right: WoWsB:

File Structure of the two games: Left: WoWsB, Right: Senkan Strike (This picture is provided by Freewheeler):

File names, File contents are EXACTLY the SAME. Even game folder file structure is almost exactly the same.

Senkan Strike: April 2017, Unity Engine.

WoWsB: July 2017, Unity Engine.

But both games have the exact same game files. Hint: Maybe it’s WG.

Oh, one more thing. Did WG ever used, or Line? Did you guys ever heard of these sites? you might have heard of Line, but WG definitely never have used it before, same with, then so what are these logos doing in a WG game?

I don’t think WG is that retarded (or maybe they are after all) to go directly copy another game and make it theirs, What I think actually happened is that they asked the devs of Senkan Strike to make a WoWsB version of the game. So basically 90% of the elements of Senkan Strike remained in WoWsB. But I will have to give WG a 0 out of 100 for not creating their own game by themselves, and ask a company instead which copied their idea, to create the game. Are WG really that thristy for money to a point where they are tired of creating games, and ask other people to create their ATM for them?

I will close down the WoWsBMods site because it’s simply not worth it anymore. I WILL NOT MAKE ANY MODS FOR WOWSB until they change this whole game.


33 thoughts on “World of Warships Blitz? Or is it…

  1. I’d rather hope WG would adopt several game mechanism from Sega’s KanColle Arcade, since Sega is one of Wargaming Alliance’s partners. And KanColle Arcade is full touch screen gameplay, WG could take example to remake their own mobile warship game.


  2. Now that your done making a fool of yourself as usual for this site. lol Lets talk about how China works with the outside world…..they don’t. I’m betting the Senkan Strike game is the chinese authorized client and WoWSB is the everywhere else client. This is completely normal and all products in the world can’t be sold by foreigners to Chinese citizens. There has to be a Chinese controlled puppet company to sell to Chinese citizens. Yes, even the might Blizzard Entertainment has to do this.

    WIth all that said, of course everything between the two game versions are the same. Its the same game but for different markets. lol Why would you radically change the game for a different region? You wouldn’t.

    Oh gee someone made a rip off copypasta of another game….welcome to China mate. Thats literally every day business for them.

    Liked by 3 people

      1. What is the problem with this @SebastianLUL? Using assets from previous games is totally fine….
        You just want to see Wargaming in a bad light, don’t you?^^

        Liked by 1 person

          1. “true actions” in terms of not starting from scratch?
            Wow that’s outright retarded, the skybox textures are from WoWs PC, they didn’t steal anything they just used things they already had.
            Nothing wrong with that.


    1. Are you sure this game is from China? The name and even the Knaji hint more to Japan so your (not to the real problem related) argument seems invalid….


  3. Did anyone consider that maybe WowsB and Senkan Strike were developed at the same by a team from both companies working together. I dont think wargaming ripped this off. Ive seen gameplay footage off this game and it looks like world of warships pc in every way. The maps are similair only smaller the ships in the tech tree are the same and at the same tier except for the tier 7 usn cruiser which from what I have seen is the Wichita in WoWs blitz. Icons on the mini map are the same. I can go on. There are some differences like the fact that you can manually fire your secondaries is a huge one for instance.

    Its not unprecedented that mobile games that want to do the same as the pc versions are developed by different companies then the original. And its no surprise to me that wargaming would choose a Japanse company to do that with. The mobile gamimg market in Japan is huge. Japanese people love playing games on the go. So it makes sense that wargaming wants to get a foothold in that market. That they then reskin and rebrand for the rest off the world is not weird either we have seen this before with mobile games that were made for the Japanese market. I do agree that using the Unity engine is a bit off a let down. I have japanese games that use this engine and they work but tend to be bit sluggish in loading certain partsof the game but it seems stable enough.

    In conclusion this isnt a rip off. Its a collaberation which we have seen many times before in the gaming industry. But since the community is always ready to burn wargaming to the ground at every opportunity this rant doesnt suprise me at all.


      1. Right, they didn’t develop WoWs PC either, Lesta did it.
        Same goes for WoT PC, they didn’t do anything by themselves.
        Damn dude… Just think before you write such stuff……


        1. Wargaming Group Limited[1] is an international game developer and publisher headquartered in Nicosia, Cyprus.[8] The group operates across 16 offices and development centers. Initially focused on turn-based strategy and real-time strategy games, Wargaming switched to developing free-to-play online action games in 2009. The company’s success came after the launch of its first online project, the military-themed team-based game World of Tanks.

          Learn your shit kids!!!!


  4. Have you at least considered that some dev that was hired / worked at WG LEAKED the code to another company? It’s industrial espionage and is not unheard of.
    Also, a production of games like these costs A LOT. With a strong background and experience it would be only logical for WG to be party who has invested into development of WOWS Blitz.

    But yeah, let’s not jump to conclusions. Grab some popcorn, as I’m pretty sure there will be a legal process around this and only then we will know what happened here.


  5. How you can open that file? In my phone that file doesnt give the extension.. Only name from the file not include extension file..
    So.. What app are u used to?
    I can make a mod from that game if you can give me the app name..


  6. You are a idiot! It’s the same god damn engine you moron! Wotblitz is also the same engine this normal you morons! “Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up”! Wow can’t believe you wasted your time explaining something that’s being going on since the early 90’s starting with the quake engine! Wow!!!!


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