9.17.1 goes live on:
EU: Thursday 23 February from 02:00 to 08:00 CET (UTC +1)
NA: February 23 from 00:00 to 05:30 PT
Mark your calendars, because Update 9.17.1 goes live February 23! On the portal over the past few weeks, we’ve fired a few salvos of information explaining changes to Tech Trees, balance tweaks, Strongholds, damage log improvements, and other additions. Now is your chance to jump in, give it a shot, and check for yourself if these changes make your gaming experience better. But before you do, let’s take another look at everything scheduled.
Ready? Let’s do this.
World of Tanks servers will be down February 23 from 00:00 to 05:30 PT to get everything in order. Also, we’ll be freezing the Global Map for 24 hours, temporarily closing the Clan portal and cancelling Strongholds battles.
Current Premium players will be credited an additional 24 hours of Premium account time to make up for the maintenance period. If you’d like to make any in-game purchases, please wait until the servers are up and running again.
What’s new
German Tech Tree Revision
IMPORTANT NOTE: The revised German Tech Tree features two completely new heavies: the VK100.01P (tier VIII) and Mäuschen (tier IX). If you researched the tier X Maus, these two will be credited to you as researched as well.
The tier IX VK 45.02 (P) Ausf. B is now followed by another newcomer, the Pz.Kpfw. VII. This change won’t affect the XP you’ve earned on it.
The same applies to the Maus: all equipment, camos, emblems and Crew you have for it are there to stay.
Changes to Japanese and American Tech Trees
Strongholds
Originally, Strongholds was a way for everyone to get involved in the World of Tanks metagame, but the barrier for entry ended up being too high. To bring the fun back, we replaced Battles for Strongholds with a newer, simpler “Advances” format. Now, defeat doesn’t end in structures being pillaged; you don’t need to defend a Stronghold every day, matching is done automatically, and Battle rooms are open for legionnaires.
We’ve heard your requests to keep good ol’ 10v10 battles for detachments in tier VIII vehicles. So, the 7v7 format we tested together will make it into the release, but only for tier VI detachments.
Also, with the removal of pillages and mandatory daily battles, it would have been too easy to reach the top levels of Strongholds development. This could disrupt the fair play environment. To avoid it, we’ll replace War Departments with a new format, War Games, where clans that participate in Skirmishes and Advances will compete for rankings in different categories. War Games will roll out after the 9.17.1 release.