10.0 Patchnotes

Important Changes

  • Introduced numerous improvements to the game engine that will allow for further introduction of modern functionality
  • Added the final version of the new Rampage battle mode for high-tier vehicles
  • Added the new Berlin and Ravaged Capital maps to the Rampage mode
  • Added bots that will fight against new players in a number of entry-level battles
  • Changed the principle according to which spotted enemy vehicles are displayed. Before, vehicles were displayed within a 1000×1000 m area around the player’s vehicle. Now, this is replaced by a circle with a 564 m radius
  • Changed the interface for the purchase and mounting of vehicle customization elements: Camouflage, Inscriptions, and Emblems
  • Added bonuses from Inscriptions and Emblems to crew members’ characteristics


  • Added the following vehicles for testing by Supertest players
    • Panzer 58, German tier VIII medium tank
    • AMX M4 mle. 49, French tier VIII heavy tank
    • Chieftain Mk. 6, U.K. tier X heavy tank
    • Chieftain/T95, U.K. tier VIII medium tank
    • KV-4 KTTS, U.S.S.R. tier VIII tank destroyer
    • Т-44-100, U.S.S.R. tier VIII medium tank
    • VK 45.03, German tier VII heavy tank
    • Turán III prototípus, German tier V medium tank
    • 43 М. Toldi III, German tier III light tank
  • Reworked 28 vehicles in HD quality:
    • KV-220 (renamed to KV-220-2), KV-1, 212A, IS-8 (renamed to Т-10)
    • Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38 (t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8 cm Pak 43 Jagdtiger, Jagdpanther II
    • T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34
    • AMX 12t, AMX AC mle. 46
    • Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter
  • Made the following replacements in the U.S. tank destroyer and SPG tech trees:
    • Rebalanced the T82 tier III tank destroyer. Now this vehicle is a tier IV SPG
    • Replaced the T82 tier III tank destroyer with the T56 GMC tier III tank destroyer
    • Rebalanced the T18 tier II tank destroyer. Now this vehicle is a tier III SPG
    • Replaced the T18 tier II tank destroyer with the T3 HMC tier II tank destroyer
    • Replaced the T57 tier II SPG with the new T1 HMC
  • Replaced the FV4202 U.K. tier X medium tank with the new Centurion Action X. Also, completely rebalanced the FV4202 medium tank. It is now a Premium vehicle
  • Replaced the top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X
  • Replaced the standard (1st) turret of the Conqueror U.K. heavy tank with the turret of the Centurion Action X
  • Changed the scale and color of desert and summer clan Camouflage
  • Rebalanced the following vehicles:
    • Covenanter: Chance of fire for the Meadows D.A.V. O.C. engine decreased from 40 to 20 percent
    • Slope angles for the upper glacis plate of the FV4005 and FV4004 (based on the Centurion) tank destroyers reduced to 57 degrees
    • Replaced stock turret with Centurion II turret
    • Maus: Increased the armor protection of some sections of the gun mantlet
    • Löwe: Increased the armor protection of the gun mantlet
    • T23E3: Increased penetration of standard shells from 128 to 149mm and Premium shells from 177 to 190mm
    • 8,8 cm Pak 43 Jagdtiger: Top forward speed increased from 28 to 38 km/h
    • Jagdpanther, Ferdinand, Jagdpanther II: Shell flight speed for the 10,5 cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 and 10,5 cm Pak L/52 guns are equal
    • E 50 Ausf. M: Shell flight speed for the 10,5 cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to 1500/1200/1200 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 Ausf. B and 10,5 cm Kw.K. L/52 Ausf. K guns are equal


    • Increased the engine power from 650 to 850 h.p. Slightly decreased crossing capacity to balance this change
    • Increased the armor protection of the upper glacis plate from 100 to 120 mm

    T-54 first prototype:

    • Dispersion of the 100 mm D-10T-K gun decreased from 0.38 to 0.36 m
    • Reload time of the 100 mm D-10T-K gun decreased from 8.1 to 8 s
    • Aiming time of the 100 mm D-10T-K gun decreased from 2.6 to 2.4 s

    Maps and Objects

    • Removed the South Coast map from the Random Battle mode
    • Deleted the resources of the Hidden Village and Province maps from the game client
    • Added extra special effects to a number of maps
    • Fixed the issues with the visual and damage models of some environmental objects

    Graphics and System

    • Optimized performance of the game client on some PC configurations
    • Improved the loading speed for both the game client and maps
    • Fixed some issues in the new mechanism of shadow display for the Improved graphics preset
    • Optimized the performance of some special effects


    • Added Clan profile—a new interface that contains detailed information about Clans
    • Added voice notifications to the functionality of Dynamic Platoons
    • Fixed minor issues with interface