Long and cool.
-A new nation will appear in 2016 – not known yet.
-More branches for the existing trees will appear, for example Japanese and Chinese TDs and SPGs
-The physics got significantly reworked after the general test which took place this spring.
-Wargaming is actively working to implement DirectX 11/12 and multicore suupport, but developers want to work mainly on the engine optimization, Havok and they are considering adding smokescreens.
-Multiturret a la World of Warships will be implemented soon. Not necessary to wait for it.
-Devs can add new skills for the crews, but have not ruled out a complete overhaul of the current skills and perks system.
Now, some fresh answers from Storm:
-Dingling antennas, cans and bags can be done either with our without Havok.
-There are more players online than last year.
-The core of Chat 2.0 was made, but the interface – only partially.
-New tutorials will also appear.
-The only thing that does not look at max graphic settings is the old, shabby vegetation. But we are working to improve it.
-New maps will be more analyzed and then elected.
-We will continue to add mod functionality in-game.
-The only thing WG dislikes about FV215b is that it was made in Serb’s Design Bureau.
-HD E-75 will not appear in the 2 following patches ( 🙁 )