Links to part 1, 2 and 3.
Thanks to TollhouseFrank for allowing me to repost this.
Hello everyone! I hope you all had a great weekend as I sure did. We once again return to the miniseries where you do some reading, I do not offer you a TL;DR, and people reminisce about how much better World of Tanks used to be, because every single patch that WG has ever brought out has been the death-knell for the game, and it will never recover and people will abandon the game in larger and larger droves.
Though to be honest, if patch 9.0 couldn’t kill the game (and trust me, it seriously tried), then all the others will not kill the game. Just look past the hysterics and the fear-mongers and hate-mongers and realize that the average person just loves the game and just wants to play and make something go BOOM.
Sorry for being so long-winded. Where was I? Oh yes, this time, I will go over the year 2015 and why it was the downfall of WoT and why nobody plays this game at all anymore. Ever. The numbers in the queue are Alternate Facts and made up.
Patch 9.6 We start off 2015 with the first patch in February. Artillery Strike and Airstrike are introduced to Strongholds. Reddit Main posts videos of them being used to hilarious results on Mines.
This patch was a nerf to the Accuracy/Sigma change that made tanks super-accurate. The amount of shells going towards the center of the aiming circle was way too high, so WG nerfed this a bit so that fewer shells flew directly at the center.
Continue reading “Some Hard Facts: Back to the Future – Part 4”
On 27th April, we will have the 9.18 patch.
I can’t wait for the reactions that will follow!
Source: NA Portal
Over the past several months, many players reported an unusual number of lag spikes or freezes when playing World of Tanks. Given the nature of the internet, occasional glitches can happen in any online game, but this recent flare-up wasn’t typical.
Our team has been hard at work to address these issues, and released a micro-update on April 13 which solved the problem for many. However, some players are still affected, but it appears their issues are related to internet traffic rather than the game servers. Nevertheless, we’re continuing to research these issues to determine their exact causes. If you still experience severe lag or freezes, visit our Customer Service Center to see how you can help us in this effort.
We know it’s no fun to have battles interrupted like this, and in the spirit of improving your gaming experience as much as possible, we’d like to express our gratitude to you for sticking with us as we get to the bottom of things.
All players can get a special gift if you log in and play a single battle between April 26-30:
- 3 DaysPremium Account
- 5x+50% Credit Reserves (1 hour)
- 5x+100% XP Reserves (1 hour)
- 5x+200% Crew XP Reserves (1 hour)
A bit late to the party, but it’s still a good post nevertheless. In a post on r/warthunder, redditor Scout1Treia has discovered that not everything about the penetration mechanics in WT was so clear as we thought it was…
Continue reading “War Thunder – RNG is here after all”
Transcribed by MrFingersEU
On the EU-forums there is a “weekly Q&A”, on which players get to ask questions, and in an ideal world every week the most pressing issues are answered. That doesn’t really happen there, but as a surprise to everyone, Sub chimed in yesterday (out of the blue) and answered quite a lot of questions. Thought I’d share them with you.
Why have you not removed the Type 93 (Shimakaze stock) torpedoes or at least changed them to something more useful yet? Right now they’re basically worthless with their excessive spotting range, but they increase the torpedo stat in port, thus fooling novice players into thinking that these are superior to the other choices Shimakaze offers.
Hi. We’re in process, thinking about their future fate. They truly are not good choice, Shima would probably be much better with Type93 mod.3 as stock. Sorry it takes so much time, but we’re on it.
Any chance we will see a Scapa Flow port? Would be cool to be able to station my RN cruisers in the base of the British Navy in WW1 and WW2.
Hello. This location is not currently planned, but there is always some chance that plans will be changed.
Have you ever considered in game conversion of ( 1 ship xp -> 1 commander xp = the price is 300 credits )?
Hello. Ship XP -> Elite XP conversion for credits is not an option, unfortunately. That would de-value 19-pts commanders that work as Elite XP farmes very well right now. And generally, players don’t have trouble spending credits, if they keep up with new lines.
Continue reading “WoWS: Sub_Octavian EU Q&A”